[raiguard] [2.0.14] Crash on Linux, no stacktrace (Nonblocking autosave related?)
Posted: Tue Nov 05, 2024 7:07 pm
The game died on me kinda randomly, so I can't really give steps to reproduce.
I was mucking around building a recycling loop to roll for a legendary fish, and when I was finished and wanted to walk around somewhere else the game froze and died with a segfault. From the timing the crash might have coincided with an autosave, I'm playing with the experimental nonblocking save feature enabled.
Reloading the latest autosave and letting it run for 5 minutes till the next autosave worked without crash, so I can't reproduce the crash
I was mucking around building a recycling loop to roll for a legendary fish, and when I was finished and wanted to walk around somewhere else the game froze and died with a segfault. From the timing the crash might have coincided with an autosave, I'm playing with the experimental nonblocking save feature enabled.
Reloading the latest autosave and letting it run for 5 minutes till the next autosave worked without crash, so I can't reproduce the crash