[Harkonnen] Interfering entities

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Nic
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[Harkonnen] Interfering entities

Post by Nic »

I just had to let two belts run into each other to make sure nothing mixes where I don't want it to be mixed and noticed, that the entities seem to flicker back and forth as if the game can't decide which one is on top and which one is below the other.

Video: https://www.youtube.com/watch?v=k30uxN9 ... e=youtu.be
I am Nic and I love to play games - the more unique the game concept is, the more I am up to buy a game and support the developers with my ideas.
If you want to watch my gameplay videos you do find them on YouTube: http://fwd.nicmd.de/ytng

Harkonnen
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Re: [Harkonnen] Interfering entities

Post by Harkonnen »

Thanks for noticing that. Partial but mostly sufficient fix comes 0-15.5. Full fix arrives 0.16 or late-0.15 together with belts performance optimization.

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Nic
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Re: [Harkonnen] Interfering entities

Post by Nic »

Harkonnen wrote:Thanks for noticing that. Partial but mostly sufficient fix comes 0-15.5. Full fix arrives 0.16 or late-0.15 together with belts performance optimization.
Thanks for the reply :)
I am Nic and I love to play games - the more unique the game concept is, the more I am up to buy a game and support the developers with my ideas.
If you want to watch my gameplay videos you do find them on YouTube: http://fwd.nicmd.de/ytng

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