Theroycrafting and Power Consumption
Posted: Thu Mar 19, 2015 5:26 pm
I'm trying to figure out the feasibility of having a "one assembler per item" factory (tons of beacons). I will probably have to break this for the circuits but the current concern is power consumption. When using speed modules I know that it somehow affects power usage but I can't seem to find anywhere which shows exactly how. Is consumption on a per craft basis? Does anyone know the formula? There are stats for power per item on the module page in the wiki which I can't seem to match with anything I try.