Rafine Sistemleri

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oyunbagimlisi
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Rafine Sistemleri

Post by oyunbagimlisi »

https://hizliresim.com/AHFA80
Image

I use a map editor to create a plan. Although I set the Production and Consumption rates to 1/1, I could not understand the accumulation (accumulation) in some warehouses. (I didn't use modules.)

Where I want it to be examined in the picture is the left side with the light oil converters. (plastic production)

Now:
1 Refined: 9 light / 1 sec.
10 Refined: 90 light / 1 sec.

I used the direct light production of 10 refineries for these 6 converters.

6 Light Transducer: 90 light ---> 60 gas (1 sec.) This whole production was used for 3 plastics.

3 Plastic Fac .: It consumes 60 gas. (1 sec.)

As a result, although 60 gas is produced and 60 gas consumption is 1-1 ratio, gas accumulates in the left-hand warehouse in a short time. Who can explain this? (I used the translation, I hope it wasn't too pointless, sorry thank you :)

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Khagan
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Re: Rafine Sistemleri

Post by Khagan »

oyunbagimlisi wrote:
Sat Sep 05, 2020 6:32 pm
although 60 gas is produced and 60 gas consumption is 1-1 ratio, gas accumulates in the left-hand warehouse in a short time. Who can explain this?
In the picture, the output of the plastic factories is backed up. That will stop them producing, and make gas accumulate in the storage tank.

If you are using this design in a real game, rather than just in the editor, your tech level also matters. Unless you have the maximum level of inserter stack capacity technology, ordinary yellow inserters won't keep up with the rate of plastic production; you'll need to use fast blue ones instead.

Not directly relevant to your question, I note that you are using all of the direct gas production for sulphur, and only the cracked light oil for plastic. In a real game, the great majority of gas from all sources would be needed for plastic. (If you already knew this, and are only using this design for testing purposes, just ignore this comment.)

oyunbagimlisi
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Re: Rafine Sistemleri

Post by oyunbagimlisi »

Teşekkür ederim. Ama deneyimde zaten mavi yerleştirici kullandım, ve plastik deposu en son doldu. Uzun süre x4 hızla izledim. en başından beri gaz birikiyordu, plastik üretimininin durmasından ötürü oldugunu sanmıyorum.

oyunu yavas yavas çözüyorum, örnek bir taslak hazırladım. bütün gaz üretimi plastik için yeter tam anlayamadım? 10 rafine için en doğru oranları o şekilde oldugunu hesapladım. tavsiyeniz var mı? 10 rafine için, plastik ve kükürt (fac. sayısı) olarak kaç olmalı?

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Re: Rafine Sistemleri

Post by Koub »

oyunbagimlisi wrote:
Mon Sep 07, 2020 7:47 am
Teşekkür ederim. Ama deneyimde zaten mavi yerleştirici kullandım, ve plastik deposu en son doldu. Uzun süre x4 hızla izledim. en başından beri gaz birikiyordu, plastik üretimininin durmasından ötürü oldugunu sanmıyorum.

oyunu yavas yavas çözüyorum, örnek bir taslak hazırladım. bütün gaz üretimi plastik için yeter tam anlayamadım? 10 rafine için en doğru oranları o şekilde oldugunu hesapladım. tavsiyeniz var mı? 10 rafine için, plastik ve kükürt (fac. sayısı) olarak kaç olmalı?
[Koub] Please, keep posting in English. You may keep a copy of the text in your original language (in case you don't trust your translated version), but you should at least post an English version.
Koub - Please consider English is not my native language.

oyunbagimlisi
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Re: Rafine Sistemleri

Post by oyunbagimlisi »

Koub wrote:
Mon Sep 07, 2020 9:36 am
oyunbagimlisi wrote:
Mon Sep 07, 2020 7:47 am
Teşekkür ederim. Ama deneyimde zaten mavi yerleştirici kullandım, ve plastik deposu en son doldu. Uzun süre x4 hızla izledim. en başından beri gaz birikiyordu, plastik üretimininin durmasından ötürü oldugunu sanmıyorum.

oyunu yavas yavas çözüyorum, örnek bir taslak hazırladım. bütün gaz üretimi plastik için yeter tam anlayamadım? 10 rafine için en doğru oranları o şekilde oldugunu hesapladım. tavsiyeniz var mı? 10 rafine için, plastik ve kükürt (fac. sayısı) olarak kaç olmalı?
[Koub] Please, keep posting in English. You may keep a copy of the text in your original language (in case you don't trust your translated version), but you should at least post an English version.

Sorry, thank you.

Thank you. But I've already used blue in my experience, and the plastic tank was last full. I watched at x4 for a long time. Gas was accumulating from the very beginning, I don't think it was due to the cessation of plastic production.

I'm solving the game slowly, I've prepared a sample outline. Didn't understand exactly enough for all gas production plastic? I calculated that it was the right way for 10 refineries. Do you have any advice? How many should be for 10 refineries, in plastic and sulfur (fac. Number)?

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Re: Rafine Sistemleri

Post by Serenity »

https://kirkmcdonald.github.io/calc.htm ... c-acid:f:1

It's important to keep in mind that while ratios help you don't need to build oil to exact ratios. Use the circuit network to control cracking and it will sort itself out as long as you enough overall production capacity. For example only crack heavy oil if you have enough lubricant. And only crack light oil if you have some in storage. The latter is only really relevant when you produce solid fuel/rocket fuel or maybe use light oil for flame turrets.
You also won't be using lubricant at the same rate all the time. And sulfur / sulfuric acid plants won't necessarily be running at full capacity.

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Re: Rafine Sistemleri

Post by oyunbagimlisi »

Serenity wrote:
Mon Sep 07, 2020 4:38 pm
https://kirkmcdonald.github.io/calc.htm ... c-acid:f:1

It's important to keep in mind that while ratios help you don't need to build oil to exact ratios. Use the circuit network to control cracking and it will sort itself out as long as you enough overall production capacity. For example only crack heavy oil if you have enough lubricant. And only crack light oil if you have some in storage. The latter is only really relevant when you produce solid fuel/rocket fuel or maybe use light oil for flame turrets.
You also won't be using lubricant at the same rate all the time. And sulfur / sulfuric acid plants won't necessarily be running at full capacity.
thank you so much.

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