Biters expand but don't attack when fired on by artillery
Posted: Fri Jul 03, 2020 4:45 am
Not sure if this is a bug/feature or just how biters work. I've seen quite a bit of artillery ammo wasted on firing on new biter expansions going up.
Example: This biter expansion is outside my turret range, but inside my artillery range. The biters slowly convert to biter bases/worms. When they do, the artillery fires on the base.
Two worms and a base were generated by the biters. All three had to be individually targeted by the artillery over about a 30-45 second period. The other biters just sit there as they get hit by the splash damage and their bases get attacked. All told this expansion of 7 used up 7 artillery shells.
Is that normal? When a non-expanding base gets attacked, all nearby biters form up and attack towards the artillery.
Example: This biter expansion is outside my turret range, but inside my artillery range. The biters slowly convert to biter bases/worms. When they do, the artillery fires on the base.
Two worms and a base were generated by the biters. All three had to be individually targeted by the artillery over about a 30-45 second period. The other biters just sit there as they get hit by the splash damage and their bases get attacked. All told this expansion of 7 used up 7 artillery shells.
Is that normal? When a non-expanding base gets attacked, all nearby biters form up and attack towards the artillery.