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Circuit Network - Trains

Posted: Sat Feb 15, 2020 2:11 am
by MakeItGraphic
What in the heck am I doing wrong, this is driving me bloody mad.
Decicider_Input-Output.PNG
Decicider_Input-Output.PNG (53.08 KiB) Viewed 962 times
This is with the Time Tools mod, but the parameters should logically work the same.

Edit: even if I add output signal it just does the same dang thing.

Decider Combinator | If parameters Hour = 20 Output 1

Clock Combinator ---> Decider Combinator ---> Train Stop
Train_Condition.PNG
Train_Condition.PNG (5.18 KiB) Viewed 962 times
Even if no circuit is connected to the stop the train still goes there. I don't understand the logic behind it, how can the train move if there is no circuit to even verify the condition? And how can I create a condition if the stop is just ignoring all the conditions.

Re: Circuit Network - Trains

Posted: Sat Feb 15, 2020 2:39 am
by Loewchen
You need to define a signal that the decider sets to 1 and the train stop listens to. Generally I do not understand what the point of the decider is, can you not just use the time signal as train stop input?

Re: Circuit Network - Trains

Posted: Sat Feb 15, 2020 3:04 am
by MakeItGraphic
Loewchen wrote:
Sat Feb 15, 2020 2:39 am
You need to define a signal that the decider sets to 1 and the train stop listens to. Generally I do not understand what the point of the decider is, can you not just use the time signal as train stop input?
First I am being ignorant the train from the first set of conditions at stop1 needs either a stop after or before. That is why it is ignoring circuit conditions. Secondly you're right the decider has no point it should be able to come off the signal directly.

DECIDER
TrainCircuit001.png
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TrainCircuit002.png
TrainCircuit002.png (465.39 KiB) Viewed 947 times
DIRECT
TrainCircuit003.png
TrainCircuit003.png (314.75 KiB) Viewed 947 times
Condition won't go green

Re: Circuit Network - Trains

Posted: Sat Feb 15, 2020 3:09 am
by Loewchen
Empty set is not a signal. What is supposed to be 7?

Re: Circuit Network - Trains

Posted: Sat Feb 15, 2020 3:14 am
by MakeItGraphic
Loewchen wrote:
Sat Feb 15, 2020 3:09 am
Empty set is not a signal. What is supposed to be 7?
The clock outputs the day, hour, or minute. I want the train to read the hour and depart on a specified hour to next the station. So when it is connected direct to the Nixie Tube which is connected to Clock Combinator, the Nixie Tube outputs the value of the hour. I then connect the Nixie Tube to the Train Stop with a Circuit Condition of x to match the value of Nixie Tube. When the value of the Nixie Tube matches the value of the Circuit Condition the train should then depart to it's secondary Train Stop.

Re: Circuit Network - Trains

Posted: Sat Feb 15, 2020 3:19 am
by MakeItGraphic
Ugh, I am being stupid. The wait conditions have values on both sides.
Train_condition002.PNG
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Once I updated that no problems, sorry. I wish the game went through this stuff more to teach you.


Thanks Leo for your help, it allowed me to figure out what was going on.