Early Game Red and Green Science build plan

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nubba
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Early Game Red and Green Science build plan

Post by nubba » Wed Nov 27, 2019 1:49 pm

Hi there,

i want to build a proper red and green science factory (early game). Is there a build plan how many factories i need to get booth running without delay?
I´m searching for a good layout cause mine is ....... not much to say, but very confusing and gets often stuck.

Thanks for help.

Serenity
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Re: Early Game Red and Green Science build plan

Post by Serenity » Wed Nov 27, 2019 2:01 pm

https://kirkmcdonald.github.io/calc.htm ... e-pack:f:6

Or double that if you really want to run more machines full time. But that's not exactly early game anymore, but early mid-game. With red/green though it's easy to start with less and add more later if you want to expand

Something like this works well:
RedGreen.jpg
RedGreen.jpg (201.28 KiB) Viewed 149 times
You can also produce green circuits on site if you want. The copper and iron is there. But I personally prefer to belt them in

nubba
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Re: Early Game Red and Green Science build plan

Post by nubba » Wed Nov 27, 2019 7:44 pm

Yay, thank you, exactly what im looking for. Nice.

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