Safe way to combine manual and automatic trains?
Posted: Sun Sep 15, 2019 9:00 am
I wonder if there is a way to combine automatic and manual trains together to avoid crashes. The whole problem is that automated trains stop on red signals, but manual ones do not, and after extensive searching, I'm not aware of any way to instruct them to do so.
What I actually need is to make the following crossing of horizontal manual railway and vertical automated railway safe for both types of trains.
I already have a large grid of manual rails in order to move quickly through the factory, but I have not used automatic trains so far. However, I got to a point where automatic trains would come really handy and I'm looking for a way how to indtroduce them
I am aware of the following topic: Manual trains stop at signals, but I does not propose a solution, only a workaround to use an automated train to move between stations using the "go to station" mode. I don't see it as a handy solution, as I would need to build hundreds of stations across the map just to move myself.
I have also investigated a solution mentioned in the Rail Crossing thread, but I see no way to modify the solution to work with trains. I'm able to make a solution that closes the gate when an automatic train gets into the crossing, but the manual train would crash into the gate in the full speed anyway.
I wonder how do you combine these types of trains? I'm sure there must be some other solution or something I wonder why automated trains ignore red signals by default, much more comfortable behavior would be to stop manual trains on red signal while holding the "move up" key. After release and second push of the "move up" key, train could ignore the red signal and move into the occupied area on users explicit demand.
What I actually need is to make the following crossing of horizontal manual railway and vertical automated railway safe for both types of trains.
I already have a large grid of manual rails in order to move quickly through the factory, but I have not used automatic trains so far. However, I got to a point where automatic trains would come really handy and I'm looking for a way how to indtroduce them
I am aware of the following topic: Manual trains stop at signals, but I does not propose a solution, only a workaround to use an automated train to move between stations using the "go to station" mode. I don't see it as a handy solution, as I would need to build hundreds of stations across the map just to move myself.
I have also investigated a solution mentioned in the Rail Crossing thread, but I see no way to modify the solution to work with trains. I'm able to make a solution that closes the gate when an automatic train gets into the crossing, but the manual train would crash into the gate in the full speed anyway.
I wonder how do you combine these types of trains? I'm sure there must be some other solution or something I wonder why automated trains ignore red signals by default, much more comfortable behavior would be to stop manual trains on red signal while holding the "move up" key. After release and second push of the "move up" key, train could ignore the red signal and move into the occupied area on users explicit demand.