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Logic gate not sure if should work.

Posted: Sun Aug 11, 2019 1:36 am
by BitterofBitters

Code: Select all

0eNq1VG1u2zAMvQt/24PlfG26ylAYssWkBGTJkOiiQaAD7B7bxXaSyfLmpU2zpS36xwYl8unx8UknaM2IgyfLIE9AnbMB5NcTBDpYZaY1Pg4IEoixhwKs6qeIvbJhcJ7LFg1DLICsxkeQIt4VgJaJCWekHBwbO/Yt+pSwYPSoaexLNNixp64cnMF0wuBCKnZ2Ovsx5x9BlnU6IpGzKZcyxxOI6XPwiPb8HNIgVymXfDcS57COdzHG4oJKfa2dCxJlPbMQiYUmP5MAuX0BdLWAauxIoy8717dkFTt/CVx92mTk6ilwnZtl70zT4r16oFSbCn4jNmlP06LDnnzg5j8DU5SIGFSW7KHck+HEdZY0sJqGv56CflA+E5Xw89v3VO1GHsa3gw/HxHW03Oy96xuyCQsk+xHju8ZZPNnepfEWUN9aLp6VP4+3V9yyvt0t4ma3bF4LWr1EbbugkA3oJ/mvWVjcZLQ/ei1G+0if/YD4AZd791plRfy3FmhVa7DRFKY/yL0yAf9y8ah0c6+snkTjRCbMTi/Oxczrc2rvNM73/q2di9x5em7zBOTZS17AA/qQO9ytKrH7vBFfqnWMvwBEzQ1v
It has a modded item in the the value so might have to change to iron or some thing to see why it is working.

Not sure how it is allowing the inserter grab the item as if it is set to less than will only pulse and the inserter can't grab anything.

All other examples I saw of a counter has to have a arithmetic set to each* to reset, how can just having ,less than equal to, make it work with only the counter itself.

Re: Logic gate not sure if should work.

Posted: Sun Aug 11, 2019 2:19 am
by DaveMcW
The counter condition is less than OR EQUAL TO 4.
The inserter condition is greater than OR EQUAL TO 4.
If the signal is equal to 4, everything works.

Note that this only works on a single lane belt. A double lane belt might jump from 3 to 5, resetting the counter immediately.

Re: Logic gate not sure if should work.

Posted: Sun Aug 11, 2019 7:32 am
by Koub
[Koub] Moved to Gameplay Help.