On the first picture, it's easy, there are no tracks that could make a train go in a wrong direction. You have made the entrance and exit one way. The arrows are correct. If you manually place a train trying to enter from an exit, the train will tell "no path", even if there IS a path, the train cannot take it, the signal give a direction to the tracks, and for the train it is the same thing as no track at all.
It is different than just an occupied track, where the train wait, it is a forbidden path, the train will try to look for another one, and if he can't find, it will freeze where it is and say "no path".
Now for the second picture
- trainvision2.jpg (416.25 KiB) Viewed 7303 times
It is a bit messy but hopefully it explains why the train will not take a wrong path.
It is true that there are rails that trains could take and end up in the wrong exit. But the signal you have placed give a direction for the whole block. It will not let the train even consider those a possibility.
This means when a train enter the roundabout, it does it by crossing a signal. This signal will give the direction of the tracks for the next block until another signal.
If a trains want to turn left, with your signal it will take the short way, and turn left directly after the chain signal. going clock wise.
If a train wants to turn right, it will take the short way too, and turn right directly after the chain signal. going clock counter wise.
Now if a train wants to go straight, he has 2 options, the longer 1/2 circle, or the short 1/2 circle. ( extend the path to finish the circle and it is the U-turn).
It is now both clockwise and counter clockwise but never at the same time since it is only 1 block, when a train enters, it decide and the orientation will stay until the train leave the block, next train can pick up the opposite.
If you were to place signals inside the roundabout where there are 2 opposite red arrows, it will make it clockwise, if place signals outside the roundabout , the opposite.
And this, at all time. This means trains that wants to turn left will do the long circle and take the 3rd exit every time if you make it counter clock wise like in (most) road roundabout when you drive on the right side.
It will also cut the whole roundabout into 4 pieces, Top right bottom left.
This would allow a train from the bottom to turn right to the right side of the map at the same time as a train from the north doing the same easy turn, this time with mirror it would go on the left side of the map.
This would also allow one train to turn left, and the second one to turn right, would be a little faster to enter, it will not wait for the first one to completly leave and take the 3rd exit, it will wait for the first one to clear the first 2 blocks, not the full 4. since by the time the first train has done 1/2 circle, the second one can safely do 1/4 and not collide.
The signaling will be a bit redundant for orientation only, but it allows the previous chain signal to turn blue faster rather than staying red.
It wouldn't be soo long if i could express myself better in english sorry that you have to be my trainer haha , i hope at least i'm of some help