Train pathing through station
Re: Train pathing through station
The mod is available here if anyone is interested, it's a lot easier than using the console.
Re: Train pathing through station
Placing my contraption so a train may route anywhere except the desired station(s) will make them behave just as stupid.aaargha wrote:placing this contraption at the split before the stations might help.
I had trains going from the depot deceleration track back on the main circle line for a 5 minute trip around a huge lake instead of waiting a few seconds when another train was currently decelerating into the depot.
I hope train path finding in 0.16 gets rid of this silliness.
My Mods: mods.factorio.com
Re: Train pathing through station
aaargha wrote:I'm usingto see which entry from the list here it is (0 based) while hovering over a train. 6 is arrive_station and 7 is wait_station.Code: Select all
/c game.player.print(game.player.selected.train.state)
The Lua API holds a lot of goodies once you know where to look
I'm thinking of making a mod that would change the colours of trains depending on which state they're in so that it's easier to debug these kinds of issues. It shouldn't be that hard, but we'll see.
Thanks for this useful visualization tool.aaargha wrote:The mod is available here if anyone is interested, it's a lot easier than using the console.
Re: Train pathing through station
Related to the bug report 54042 and fixed for 0.16
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Re: Train pathing through station
awesome, thank you!kovarex wrote:Related to the bug report 54042 and fixed for 0.16