Page 1 of 1

Newb Question about Railways

Posted: Fri Aug 15, 2014 5:39 pm
by TheEisbaer
So I just looked into the train system and I got 2 questions.
- Can you set more time for a train stop than 200(i think) ?
- Can you let the train wait till the trailers are empty (or full) before it starts again or can you just set the time?


And 2 off-topic question:
How can you activate the time in the upper left corner? (I saw it in videos)
Is there a way to see how much FPS i have without 3rd party software?
Thanks in advance

Re: Newb Question about Railways

Posted: Fri Aug 15, 2014 7:28 pm
by darkminaz
usually the trains got 1k storage, that takes with my upgrades around 35sec to unload) just stand next to it and count :)
so letting it wait for more then 200 or whatever the max is would be useless. (if the ruler is on the right thats kinda the max, you could just create a 2nd stop 5meter further with another max stop if that helps)

- no clue about the time or the fps might be in the settings as a hotkey somewhere.

Re: Newb Question about Railways

Posted: Fri Aug 15, 2014 7:44 pm
by ssilk
The first is eventually possible with Lua scripting. The second not. Many discussions about that, I would say it is planned...
The time is a mod: https://forums.factorio.com/forum/vie ... ilit=clock

Re: Newb Question about Railways

Posted: Fri Aug 15, 2014 8:00 pm
by Khalysto
Why would you want the train to wait more than 200 seconds?

Re: Newb Question about Railways

Posted: Sat Aug 16, 2014 10:12 am
by TheEisbaer
darkminaz wrote:usually the trains got 1k storage, that takes with my upgrades around 35sec to unload) just stand next to it and count :)
so letting it wait for more then 200 or whatever the max is would be useless. (if the ruler is on the right thats kinda the max, you could just create a 2nd stop 5meter further with another max stop if that helps)

- no clue about the time or the fps might be in the settings as a hotkey somewhere.
Okay thank you for your answer :)

ssilk wrote:The first is eventually possible with Lua scripting. The second not. Many discussions about that, I would say it is planned...
The time is a mod: https://forums.factorio.com/forum/vie ... ilit=clock
Thank for your help and for the link :)

Re: Newb Question about Railways

Posted: Sat Aug 16, 2014 3:22 pm
by schelmischerwolf
i am not sure, but i think you can increse the time by setting the same stop a second time in the list so tthe time will be added. like this:
stop 1 200s
stop 1 100s
will result in stop 1 300s