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Re: How do you untick the deconstructive blueprints?

Posted: Fri Feb 27, 2015 5:47 am
by Turtle
Yaua wrote:Is there still no in-game solution to cancel a deconstruction ? (apart the code?)
Yes there is, you can use the deconstruction planner to cancel it. First click the deconstruction planner to pick it up, then shift+click and highlight the area marked for deconstruction to cancel it.

Re: How do you untick the deconstructive blueprints?

Posted: Fri Feb 27, 2015 8:31 am
by n9103
Huh. Well then, TIL.

Re: How do you untick the deconstructive blueprints?

Posted: Fri Feb 27, 2015 11:54 am
by Yaua
Turtle wrote:
Yaua wrote:Is there still no in-game solution to cancel a deconstruction ? (apart the code?)
Yes there is, you can use the deconstruction planner to cancel it. First click the deconstruction planner to pick it up, then shift+click and highlight the area marked for deconstruction to cancel it.
Ah, thanks ! It will be very useful :D

But someone may write it onto the wiki : I looked in it first before I went on the forum, and it wasn't specified. Here is the concerned page :
https://forums.factorio.com/wiki/inde ... on_planner

I can do it (and it would be first time I participate a wiki) but I would prefer "skilled" people to do it.

Re: How do you untick the deconstructive blueprints?

Posted: Sun Mar 01, 2015 7:05 pm
by HeilTec
0.11.0 introduced the cancel deconstruction option - this may be what you seek
https://forums.factorio.com/forum/vie ... ion#p49359

Re: How do you untick the deconstructive blueprints?

Posted: Sun Mar 01, 2015 7:31 pm
by Yaua
HeilTec wrote:0.11.0 introduced the cancel deconstruction option - this may be what you seek
https://forums.factorio.com/forum/vie ... ion#p49359
Yes, it was exactly this :)
Someone has added this information into the Wiki, thanks to him, and thank you for the help and information !