Train schedule on remote condition
Posted: Mon May 29, 2017 10:26 am
Hello there,
(sorry for my english, i'm trying my best)
Scope:
I'm having a 'train world' game. I'm already in the late-game (22 rockets launched already) a part of the massive production rate often visible on various megabases posts.
I'm focusing on having different separate Outpost producing final products and dispatching them by train everywhere is needed.
The Processing Unit (Blue Circuit) production is still pretty critical but, with the right patience, i can sustain the amount of high-level production i need.
My rail system is a 2 lane with roundabouts 1-loco/2-wagon trains.
Detailed situation:
I've a 1-1 train dealing with blue circuit. It stops in BlueCircuit_Loading station (wich is activated only if it has stocked at least 5k of them) and then stops at MainBase_BlueCircuit_Unloading with the condition of Empty Wagon.
In this way the train loads the goods when ready, unload them in the base, then wait still untill the Loading station is activated again.
I recently add another outpost, focused on depleted uranium Military processing (uranium magazines and cannon shells and possibly atomic bombs).
The station here is fully robots operated. The train mentioned before stops here with the Logistic network condition "Blue Circuit <= 200".
I've done this with the purpose of having this train release not more then needed and then empty the big load to the Main base.
Problem:
The train now perform this sequence:
1.Load circuits at outpost.
2.Unload not more than 200 at atomicWarPlant.
3.Unload the rest at main base.
(All right so far...)
4.It goes again to the atomicWarPlant.
In fact, it starts bouncing up/down between MainBase and AtomicWarPlant untill the Circuits loading station reactivates.
I want to mantain the behavior as similar as possible as before the third station:
The train would pickup load, deliver the small part at first stop (if necessary), go to base unloading the full load and sit there waiting for the next station is activated again.
Could you suggest me something i can do without wiring the entire line to have the remote contition (coming from circuit outpost) at the main base?
(sorry for my english, i'm trying my best)
Scope:
I'm having a 'train world' game. I'm already in the late-game (22 rockets launched already) a part of the massive production rate often visible on various megabases posts.
I'm focusing on having different separate Outpost producing final products and dispatching them by train everywhere is needed.
The Processing Unit (Blue Circuit) production is still pretty critical but, with the right patience, i can sustain the amount of high-level production i need.
My rail system is a 2 lane with roundabouts 1-loco/2-wagon trains.
Detailed situation:
I've a 1-1 train dealing with blue circuit. It stops in BlueCircuit_Loading station (wich is activated only if it has stocked at least 5k of them) and then stops at MainBase_BlueCircuit_Unloading with the condition of Empty Wagon.
In this way the train loads the goods when ready, unload them in the base, then wait still untill the Loading station is activated again.
I recently add another outpost, focused on depleted uranium Military processing (uranium magazines and cannon shells and possibly atomic bombs).
The station here is fully robots operated. The train mentioned before stops here with the Logistic network condition "Blue Circuit <= 200".
I've done this with the purpose of having this train release not more then needed and then empty the big load to the Main base.
Problem:
The train now perform this sequence:
1.Load circuits at outpost.
2.Unload not more than 200 at atomicWarPlant.
3.Unload the rest at main base.
(All right so far...)
4.It goes again to the atomicWarPlant.
In fact, it starts bouncing up/down between MainBase and AtomicWarPlant untill the Circuits loading station reactivates.
I want to mantain the behavior as similar as possible as before the third station:
The train would pickup load, deliver the small part at first stop (if necessary), go to base unloading the full load and sit there waiting for the next station is activated again.
Could you suggest me something i can do without wiring the entire line to have the remote contition (coming from circuit outpost) at the main base?