Strain stops and circuit network.

Don't know how to use a machine? Looking for efficient setups? Stuck in a mission?
Post Reply
User avatar
Monskiller
Burner Inserter
Burner Inserter
Posts: 8
Joined: Wed Apr 26, 2017 6:12 pm
Contact:

Strain stops and circuit network.

Post by Monskiller »

At one of my stations I need to check if a train is stopped (thanks to 0.15.11) and if there's any items present in the cargo.
This train transports materials for Rocket parts and brings back science packs. Connecting a wire to a decider and doing Anything > 0 wouldn't work because the unique signal is involved, is there anyway I could filter it out and receive just the contents?

DOSorDIE
Fast Inserter
Fast Inserter
Posts: 249
Joined: Sat Oct 11, 2014 3:43 pm
Contact:

Re: Strain stops and circuit network.

Post by DOSorDIE »

Take a decider combinator
* each unequal T
* each
to filter the signal T out

or a constant combinator with T=-1000 and connect it to the result (then T is a minus value)

I hope that helps

User avatar
Monskiller
Burner Inserter
Burner Inserter
Posts: 8
Joined: Wed Apr 26, 2017 6:12 pm
Contact:

Re: Strain stops and circuit network.

Post by Monskiller »

That works very well.
Thank you!

Post Reply

Return to “Gameplay Help”