Turn on automatic alien attacks

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cohaka
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Turn on automatic alien attacks

Post by cohaka »

I created a new freeplay game with the option activated "Enemies never attack first."
Now I want to change that option for my save game. Is there any possibility to activate auto attacks of the enemies again?

Thank you!

FishSandwich
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Re: Turn on automatic alien attacks

Post by FishSandwich »

Yes, you can do it via the console. https://forums.factorio.com/wiki/inde ... acefulmode
game.peacefulmode = false -- cancels peaceful mode

cohaka
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Re: Turn on automatic alien attacks

Post by cohaka »

Thank you, that did it!

Is there a possibility to create scripts which generate some attacks by aliens?

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-root
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Re: Turn on automatic alien attacks

Post by -root »

cohaka wrote:Is there a possibility to create scripts which generate some attacks by aliens?
If you can make a mod then certainly. Factorio seems to be very moddable.

Personally I think the end game should just be:

1. BUild rocket defense
2. Every biter on the planet gets called to the location you just built
3. Survive 10mins. :twisted:

Rahjital
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Re: Turn on automatic alien attacks

Post by Rahjital »

cohaka wrote:Thank you, that did it!

Is there a possibility to create scripts which generate some attacks by aliens?
Certainly, but to get it in your current save you would have to edit the save files themselves, which could be rather unsafe. It should be also noted that the script commands for ordering biters around are somewhat broken currently, so a few hacky solutions might be required to do this.
-root wrote:Personally I think the end game should just be:

1. BUild rocket defense
2. Every biter on the planet gets called to the location you just built
3. Survive 10mins. :twisted:
That's more or less what is actually supposed to happen, at least the freeplay scenario is scripted that way. Unfortunately, it doesn't appear to work...

Coolthulhu
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Re: Turn on automatic alien attacks

Post by Coolthulhu »

-root wrote:1. BUild rocket defense
2. Every biter on the planet gets called to the location you just built
3. Survive 10mins. :twisted:
There's a problem with that:
Biters are only generated in the locations you've discovered (at least with radar).

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