When I get a wagon for my engineering train, I can put max 12 requester chests around it to load it. The problem begins when I set limits for any given item in wagon and requester chest requests more than 1 item...
Usually there is a limit on a wagon for 50 items, there is 49 inside already, but inserter picks up 2 items up from chest and never loads them because it would go over limit and keeps waiting instead. Normally that wouldn't be muich of the issue, but meanwhile there is like 500 pieces of yet another item sitting in chest awaiting for being loaded and it can't due to it.
Loading engineering train problem
Re: Loading engineering train problem
You can use 2 rows of long-handed inserters to get 24 requester chests. If that still is not enough you need to use another wagon.
Multi-item inserter support is not going to happen.
Multi-item inserter support is not going to happen.
- AileTheAlien
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Re: Loading engineering train problem
You could also have multiple train stops for this particular cargo train, for it to load different items at each stop.
- impetus maximus
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Re: Loading engineering train problem
yes, like so. (in goups of 6 not 7 as shown )DaveMcW wrote:You can use 2 rows of long-handed inserters to get 24 requester chests.
also a good solution.AileTheAlien wrote:You could also have multiple train stops for this particular cargo train, for it to load different items at each stop.
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Re: Loading engineering train problem
You could also use combinators to force the inserter to pick up 1 item at a time (bypassing stack issue, ofc, at the cost of throughput).
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Re: Loading engineering train problem
as far as i know that will not work taking from a chest. (entire stack in single tick)Frightning wrote:You could also use combinators to force the inserter to pick up 1 item at a time (bypassing stack issue, ofc, at the cost of throughput).
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Re: Loading engineering train problem
Maybe, I was recalling the setups that were designed ensure balanced buffers and such, which move chest to belt and compare chest contents+read hand. I was thinking a similar strategy could be implemented to control how many items the inserter is allowed to pick up, but maybe not.impetus maximus wrote:as far as i know that will not work taking from a chest. (entire stack in single tick)Frightning wrote:You could also use combinators to force the inserter to pick up 1 item at a time (bypassing stack issue, ofc, at the cost of throughput).
Re: Loading engineering train problem
I were hoping it's just some easily fixable bug
Thanks for all help, seems I will be stuck with slow long-handed inserters.
Thanks for all help, seems I will be stuck with slow long-handed inserters.
Re: Loading engineering train problem
In this post is a solution that i use:
viewtopic.php?f=18&t=28999
look for
by Jupiter » 21 Jul 2016, 00:46
viewtopic.php?f=18&t=28999
look for
by Jupiter » 21 Jul 2016, 00:46
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Re: Loading engineering train problem
direct link to that postDOSorDIE wrote:In this post is a solution that i use:
viewtopic.php?f=18&t=28999
look for
by Jupiter » 21 Jul 2016, 00:46