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Enemy Exploration

Posted: Wed Jan 04, 2017 10:22 pm
by HerrGohlem
Hello

I PLay Factorio now 200 HR but at the last update i mean that the Exploration of the Enemy is stoppet. That they build new Spawn

I have Testet some Mods and Vanille but nothing works.
Mods:
BoB All
Yukion All
Misantroph
Enemy Ovehaul
Nauteral Evolution
Resurces OVerhaul

but no mod change the Exploration at my test

IS There a bug with the Exploration

THX for Reading
Sorry for my bad Englisch

Re: Enemy Exploration

Posted: Wed Jan 04, 2017 10:25 pm
by kinnom
What do you mean with explore?

Re: Enemy Exploration

Posted: Wed Jan 04, 2017 10:28 pm
by HerrGohlem
That the Enemy build new Spawner

Re: Enemy Exploration

Posted: Wed Jan 04, 2017 11:01 pm
by kinnom
Misanthrope, natural evolution and enemy overhaul all change biter expansion.

Re: Enemy Exploration

Posted: Thu Jan 05, 2017 3:50 am
by HerrGohlem
Okay thank you for answer

It is possible that the RSO mod is changing exploration as well?

When I change the mods need i a new map ?

Re: Enemy Exploration

Posted: Thu Jan 05, 2017 10:07 am
by kinnom
You likely won't need a new map, maybe rebuild a few parts of your factory. RSO does not change expansion.

Re: Enemy Exploration

Posted: Thu Jan 05, 2017 1:39 pm
by daniel34
kinnom wrote:RSO does not change expansion.
From the mod page:
RSO also controls spawning of biter bases to make it easier for a player to move further into the wilds, but don't expect resources to be biter-free.
RSO does slow down the spawning of biter bases somewhat, this has already confused some players:
viewtopic.php?f=79&t=39269 Too few biters with RSO?
https://www.reddit.com/r/factorio/comme ... h_rso_mod/
https://www.reddit.com/r/factorio/comme ... nd_biters/

RSO also has the config option disableEnemyExpansion which defaults to false, but when set to true will disable all expansion.