Changing the alien artifact drop rate mid game?
Posted: Sun May 22, 2016 4:10 pm
Is there a way to adjust the quantity of alien artifacts that drop when a base is destroyed mid-game?
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Code: Select all
data.raw["unit-spawner"]["biter-spawner"].loot = { { count_max = 12, count_min = 10, item = "alien-artifact", probability = 1 } }
data.raw["unit-spawner"]["spitter-spawner"].loot = { { count_max = 2, count_min = 1, item = "alien-artifact", probability = 1 } }