New Hope level 2 gives me quite some trouble
Posted: Wed Mar 02, 2016 10:33 am
Hey,
I started the New Hope campaign right after the tutorial, since I considered this to be some "tutorial plus". I might be a little wrong. Right now New Hope 2 is giving me some nasty troubles. This text might have a few spoilers, since that's pretty much the gist of this thread, so be cautious if you haven't played the campaign yet. I won't put the whole thread in spoiler tags, cause that would be quite ridiculous...
Ok, first things were resources. Iron was a little tight, after I had automatised red and blue bottles, standard ammo and steel. But I got the train ready and running though not yet running automatically. That was my next goal, but then came the aliens. There was a sudden increase in alien activity, after I started mining in the northwest station. While there were only a few attacks prior to that, they are coming now wave after wave after wave. I already doubled my energy production thanks to sudden brownouts (yay, eight laser turrets in the mining station...), but that's not suffice, so maybe another set of ten steam engines. And far more defense towers. And more ammo production. Or I have to switch from laser to gun turrets. But then I hopefully can get the train automatised, since it will have to go back and forth all the time to carry around ammo and iron.
Is this mission intended to give new players such troubles? I did I do some terrible mistake? Is there some magic area effect weapon to punish those nasty bugs, burn their houses and eat their infants? (Mental note: have to try grenades.)
Cheers.
[EDIT]
Some suggestion about the mission text. On my first try, I started to produce all the stuff for the car trunk before I built the train and repaired the power lines and tracks. Not so good. Maybe it's just me not being a native speaker, but I thought I'd take the car for some prospector's work to set up a mining station. It was a nasty surprise, when iron was finally gone. Not enough stuff left...
[EDIT II]
Ok, lots of gun turrets, automatised ammo feed. NO LAZORS policy. That did the trick. And I found one nest without worms. One flank less.
I started the New Hope campaign right after the tutorial, since I considered this to be some "tutorial plus". I might be a little wrong. Right now New Hope 2 is giving me some nasty troubles. This text might have a few spoilers, since that's pretty much the gist of this thread, so be cautious if you haven't played the campaign yet. I won't put the whole thread in spoiler tags, cause that would be quite ridiculous...
Ok, first things were resources. Iron was a little tight, after I had automatised red and blue bottles, standard ammo and steel. But I got the train ready and running though not yet running automatically. That was my next goal, but then came the aliens. There was a sudden increase in alien activity, after I started mining in the northwest station. While there were only a few attacks prior to that, they are coming now wave after wave after wave. I already doubled my energy production thanks to sudden brownouts (yay, eight laser turrets in the mining station...), but that's not suffice, so maybe another set of ten steam engines. And far more defense towers. And more ammo production. Or I have to switch from laser to gun turrets. But then I hopefully can get the train automatised, since it will have to go back and forth all the time to carry around ammo and iron.
Is this mission intended to give new players such troubles? I did I do some terrible mistake? Is there some magic area effect weapon to punish those nasty bugs, burn their houses and eat their infants? (Mental note: have to try grenades.)
Cheers.
[EDIT]
Some suggestion about the mission text. On my first try, I started to produce all the stuff for the car trunk before I built the train and repaired the power lines and tracks. Not so good. Maybe it's just me not being a native speaker, but I thought I'd take the car for some prospector's work to set up a mining station. It was a nasty surprise, when iron was finally gone. Not enough stuff left...
[EDIT II]
Ok, lots of gun turrets, automatised ammo feed. NO LAZORS policy. That did the trick. And I found one nest without worms. One flank less.