Computational Efficiency: Do Requestor Chests Eat CPU cycles
Posted: Tue Aug 18, 2015 5:39 pm
I'm trying to build the largest factory I can before my computer melts. The 0.12 patch has really helped with that, but I'm looking at making tradeoffs for convenience.
Once a requestor chest is full and stays full, does it still eat system resources? I'd like stacks of rails and electric miners delivered automatically to each new cell of the factory as it grows, but I'd rather not have to deconstruct them each time I grow past them.
Once a requestor chest is full and stays full, does it still eat system resources? I'd like stacks of rails and electric miners delivered automatically to each new cell of the factory as it grows, but I'd rather not have to deconstruct them each time I grow past them.