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Stackinserter is not able to give out spoilage at non full stacks anymore.

Posted: Thu Nov 21, 2024 11:26 pm
by TheRailmaker
When you selected "prio spoield items" on a stack inserter, it was able to give out spoilage with priority even with "non full hand"

That was a very nice option, since you didnt had to filter every single item on every single machine. I used it in almost all of my Gleba builds.

Since the last update this option doesn't work anymore. All my assemblers are stuck now :(

Here is a video in the older version :

Re: Stackinserter is not able to give out spoilage at non full stacks anymore.

Posted: Fri Nov 22, 2024 11:59 am
by Daid
It surprising how useless the stack inserter is at dealing with spoilage as it is unlocked on Gleba...

I haven't tried this yet, but maybe a combinator solution can work, if you detect spoilage in the hand, force the size of the stack to 1.

Re: Stackinserter is not able to give out spoilage at non full stacks anymore.

Posted: Fri Nov 22, 2024 2:54 pm
by TheRailmaker
I haven't tried this yet, but maybe a combinator solution can work, if you detect spoilage in the hand, force the size of the stack to 1.
Sure, the are many sollutions. But there was allrdy a good one in the game and now its gone :(

Before i place a combinator for every inserter, i would rather "use a second inserter "

or "skip stack interers at all /stack stuff later".

Re: Stackinserter is not able to give out spoilage at non full stacks anymore.

Posted: Fri Nov 22, 2024 3:50 pm
by Daid
TheRailmaker wrote: Fri Nov 22, 2024 2:54 pm Before i place a combinator for every inserter, i would rather "use a second inserter "

or "skip stack interers at all /stack stuff later".
That both don't work if the stack inserter picks something up and it spoils in it's hands before it got a full stack.

Re: Stackinserter is not able to give out spoilage at non full stacks anymore.

Posted: Sat Nov 23, 2024 2:13 pm
by TheRailmaker
That both don't work if the stack inserter picks something up and it spoils in it's hands before it got a full stack.

You realize, that the second option didnt even involved a stackinserter ?