Pollution / Evolution Question
Posted: Fri Jun 02, 2023 9:01 pm
Hi,
So I know that Evolution consists of 3 factors; Time, Pollution and Destruction of Nests.
I was wondering on the Pollution part, is the Evolution increased the moment it's generated or when it's absorbed, like by the environment and nests?
I believe it's calculated at the point when it's generated, but wanted to confirm.
I think that having it happen on absorption would be a more interesting approach.
This way you can have terrain have a very small impact, trees a little more and nests be much more. It would be like the pollution is mutating the wildlife.
Are there any mods that might do this?
So I know that Evolution consists of 3 factors; Time, Pollution and Destruction of Nests.
I was wondering on the Pollution part, is the Evolution increased the moment it's generated or when it's absorbed, like by the environment and nests?
I believe it's calculated at the point when it's generated, but wanted to confirm.
I think that having it happen on absorption would be a more interesting approach.
This way you can have terrain have a very small impact, trees a little more and nests be much more. It would be like the pollution is mutating the wildlife.
Are there any mods that might do this?