Fluid system: only 1st Storage Tank is filled to 25k and only with a pump
Posted: Mon Mar 20, 2023 5:41 pm
Simple setup:
An Offshore Pump with three Storage Tanks in a row, no pipes or anything else in between. No consumers on any end.
Result:
First Storage Tank is filled to its full 25k with water. Second & Third Storage Tanks get only 24k, slightly beneath 25k. They never get 25k.
The Offshore Pump stops working if the first Storage Tank is @ 25k, so the other two Storage Tanks can never reach the maximum capacity.
Edith: Not correct, the pump stops working if the other two storage tanks are nearly @ 25k.
Substitute Water with Crude Oil, Light Oil, Heavy Oil, Petroleum Gas or even Steam.
Substitute the Offshore Pump with a Pump.
The result will always be the same.
There's a totally different behaviour if you connect a Storage Tank only via Pumps:
Three tanks without pumps take ~2.5 minutes, resulting in the message that the Pump has a speed of 0/s if the tanks reach the "below 25k" level but the first is also @ 24k.
Three tanks with pumps take only ~65 seconds (!) while all tanks are completely filled.
Additionally, you'll never reach 25k if you connect it with a pipe (or another tank) first. There must be a pump directly on the input.
This behaviour affects also Steam Turbines, so currently it's the best advice to use them with a pump only, adding other pumps to the supply chain:
Monitoring the Storage Tank liquid level via circuit network, eg. you have 16 tanks x 25k = 400k of a type of liquid, a trigger set at that value will never happen. Only the very first Storage Tank is filled to the maximum, and only if it is filled with a pump.
Is this a known issue, on the road map or a "won't fix" thing? I've searched around but found nothing matching.
PS: Please don't mind the Offshore Pump on the Refined Concrete, that's a mod.
An Offshore Pump with three Storage Tanks in a row, no pipes or anything else in between. No consumers on any end.
Result:
First Storage Tank is filled to its full 25k with water. Second & Third Storage Tanks get only 24k, slightly beneath 25k. They never get 25k.
The Offshore Pump stops working if the first Storage Tank is @ 25k, so the other two Storage Tanks can never reach the maximum capacity.
Edith: Not correct, the pump stops working if the other two storage tanks are nearly @ 25k.
Substitute Water with Crude Oil, Light Oil, Heavy Oil, Petroleum Gas or even Steam.
Substitute the Offshore Pump with a Pump.
The result will always be the same.
There's a totally different behaviour if you connect a Storage Tank only via Pumps:
Three tanks without pumps take ~2.5 minutes, resulting in the message that the Pump has a speed of 0/s if the tanks reach the "below 25k" level but the first is also @ 24k.
Three tanks with pumps take only ~65 seconds (!) while all tanks are completely filled.
Additionally, you'll never reach 25k if you connect it with a pipe (or another tank) first. There must be a pump directly on the input.
This behaviour affects also Steam Turbines, so currently it's the best advice to use them with a pump only, adding other pumps to the supply chain:
Monitoring the Storage Tank liquid level via circuit network, eg. you have 16 tanks x 25k = 400k of a type of liquid, a trigger set at that value will never happen. Only the very first Storage Tank is filled to the maximum, and only if it is filled with a pump.
Is this a known issue, on the road map or a "won't fix" thing? I've searched around but found nothing matching.
PS: Please don't mind the Offshore Pump on the Refined Concrete, that's a mod.