Wall openings size to avoid attacks against wall
Posted: Sat Mar 11, 2023 11:48 pm
I built a defensive wall pattern based on some of the "tested designs" that has 1-wide openings with the intent that it would take minimum assaults while slowind down the approach.
This worked extremely well against all assaults until I got a wave of large spitters that stayed back and just spit at the wall out of range of my lasers and flamethrowers. Luckily I was around and had a tank.
Was my mistake that the openings are only 1-wide? Will 2-wide stop the spitter attacks to the wall?
Or has the enemy behavior changed and I now need a different design?
This worked extremely well against all assaults until I got a wave of large spitters that stayed back and just spit at the wall out of range of my lasers and flamethrowers. Luckily I was around and had a tank.
Was my mistake that the openings are only 1-wide? Will 2-wide stop the spitter attacks to the wall?
Or has the enemy behavior changed and I now need a different design?