[0.12.x] Challenge Mod(s) (3) / Tool(s) (1)

No belts, no electricity for inserters and stuff like that.
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Fentus
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[0.12.x] Challenge Mod(s) (3) / Tool(s) (1)

Post by Fentus »

All mods moved to: viewforum.php?f=179

Tools:

[0.12.x] SpeedControl
Description: Things are just not fast enough... (This mod adds two buttons to increase or decrease the speed of the game.)
Screenshots
Download
Challenge Mods:

[0.12.x] BeltsAreBroken
Description: o noes... The belts have stopped working!!! (This mod deactivates the movement of belts!)
Screenshots
Download
[0.12.x] NoHandCrafting
Description: No hand crafting because you have carpal tunnel... (This mod adds 2 starting options to progress and disables all crafting by hand!)
Screenshots
Download
[0.12.x] FuelFarmer
Description: You fell behind in class, so you were never taught how to interface the electric inserters to the power grid.
Screenshots
Download
Want a challenge mod made? Leave a detailed post about the challenge and I will look into it!
Please if you use any of these mods on http://www.twitch.tv/ or https://www.youtube.com/ post a link here so we can see!

TODO
Change Logs
Wow that's crazy 946 downloads! Thanks!
0.11.x
Last edited by Fentus on Tue Mar 15, 2016 3:15 am, edited 3 times in total.

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Re: [0.12.24] Challenge Mod(s) (3) / Tool(s) (1)

Post by ssilk »

I need to intervene here: As moderator I cannot allow to put more than one mod / modpack in one thread. See for the reasons also here: viewtopic.php?f=151&t=15364&p=104336&hi ... ad#p104336
ssilk wrote:I really sorry, but due to experiences with the 0.11 mods I really cannot allow to make more than one mod in a thread. There are many reasons, for example the users have problems updating.
You have options:
- I create you an folder in mod compilations and do what you want ;)
- I create you an folder in authors mods https://forums.factorio.com/forum/viewforum.php?f=148 and you split your mods into several articles
- You split this into several mods. No work for me, not what you want. ;)
But I can give you the same options. :) Hope you understand, that this is needed.
Cool suggestion: Eatable MOUSE-pointers.
Have you used the Advanced Search today?
Need help, question? FAQ - Wiki - Forum help
I still like small signatures...

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Re: [0.12.24] Challenge Mod(s) (3) / Tool(s) (1)

Post by Fentus »

ssilk wrote:I need to intervene here: As moderator I cannot allow to put more than one mod / modpack in one thread. See for the reasons also here: viewtopic.php?f=151&t=15364&p=104336&hi ... ad#p104336
ssilk wrote:I really sorry, but due to experiences with the 0.11 mods I really cannot allow to make more than one mod in a thread. There are many reasons, for example the users have problems updating.
You have options:
- I create you an folder in mod compilations and do what you want ;)
- I create you an folder in authors mods https://forums.factorio.com/forum/viewforum.php?f=148 and you split your mods into several articles
- You split this into several mods. No work for me, not what you want. ;)
But I can give you the same options. :) Hope you understand, that this is needed.
Ill take the 1st option: "create you an folder in mod compilations"

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Re: [0.12.24] Challenge Mod(s) (3) / Tool(s) (1)

Post by ssilk »

Have fun. :)
Cool suggestion: Eatable MOUSE-pointers.
Have you used the Advanced Search today?
Need help, question? FAQ - Wiki - Forum help
I still like small signatures...

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Re: [0.12.24] Challenge Mod(s) (3) / Tool(s) (1)

Post by Fentus »

ssilk wrote:Have fun. :)
Thank you very much I will :)

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Re: [0.12.x] Challenge Mod(s) (3) / Tool(s) (1)

Post by Kayanor »

Moved on request by mod creator.
Former moderator.

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Re: [0.12.x] Challenge Mod(s) (3) / Tool(s) (1)

Post by Fentus »

Kajanor wrote:Moved on request by mod creator.
Thanks!

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