Nerf the Portable Fusion Reactor?

Place to discuss the game balance, recipes, health, enemies mining etc.

Is the Personal Fusion Reactor overpowered?

No
37
86%
Yes
6
14%
 
Total votes: 43

pichutarius
Fast Inserter
Fast Inserter
Posts: 154
Joined: Mon Feb 27, 2017 12:47 am
Contact:

Re: Nerf the Portable Fusion Reactor?

Post by pichutarius »

Hannu wrote:
Fri Feb 05, 2021 10:33 am
...
decrease construction bot consumption seems like an easier solution.

edit: my grammar

User avatar
ptx0
Filter Inserter
Filter Inserter
Posts: 928
Joined: Wed Jan 01, 2020 7:16 pm
Contact:

Re: Nerf the Portable Fusion Reactor?

Post by ptx0 »

Hannu wrote:
Fri Feb 05, 2021 10:33 am
[...]
schall has overcome this by introducing the engineer suit which can not hold combat modules but has a larger grid area.

sp55aa
Inserter
Inserter
Posts: 38
Joined: Mon Oct 07, 2019 9:27 am
Contact:

Re: Nerf the Portable Fusion Reactor?

Post by sp55aa »

more reality != more fun
FPR doesn't change large scale factory design, so it's acceptable

Post Reply

Return to “Balancing”