Nerf the Portable Fusion Reactor?

Place to discuss the game balance, recipes, health, enemies mining etc.

Is the Personal Fusion Reactor overpowered?

No
39
85%
Yes
7
15%
 
Total votes: 46

pichutarius
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Re: Nerf the Portable Fusion Reactor?

Post by pichutarius »

Hannu wrote:
Fri Feb 05, 2021 10:33 am
...
decrease construction bot consumption seems like an easier solution.

edit: my grammar

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ptx0
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Re: Nerf the Portable Fusion Reactor?

Post by ptx0 »

Hannu wrote:
Fri Feb 05, 2021 10:33 am
[...]
schall has overcome this by introducing the engineer suit which can not hold combat modules but has a larger grid area.
My Mods - Fish Per Minute base size metric - Use your crashed spaceship as a belt balancer?
• • •
Base: Bob's @ 1 Million SPM
• • •
Linear search and overflows are indicative of sloppy coding practices.

sp55aa
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Re: Nerf the Portable Fusion Reactor?

Post by sp55aa »

more reality != more fun
FPR doesn't change large scale factory design, so it's acceptable

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