Are the enemies still OP?

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DoomOfMax
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Are the enemies still OP?

Post by DoomOfMax »

Hey there!

It has been sometime, since I was here last time (Ver 7)
I just wanted to know:
Are the enemies still OP?

Greetings,
DoomOfMax

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Align
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Re: Are the enemies still OP?

Post by Align »

Nope, just get a shotgun and keep upgrading it and you'll stay ahead of their evolution. Oh and circlestrafing with a car helps a lot too

DoomOfMax
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Re: Are the enemies still OP?

Post by DoomOfMax »

First: Thanks for the fast reply!

So that means you can't build a base with some turrets and hope, you survive?
Are they still attacking the poles?

Boogieman14
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Re: Are the enemies still OP?

Post by Boogieman14 »

Unless you set the biters to passive, you will need some defense in your base. Chances of getting completely overrun are slim to none though, unless you don't have any kind of defense after 20+ hours of playing. You can also set the starting area to very big so the closest biters are pretty far away.

And biters will attack anything that they perceive as 'standing in their way', that does include belts, poles and trees. If there's any turrets within range, they'll generally prioritize those though.
I don't have OCD, I have CDO. It's the same, but with the letters in the correct order.

DoomOfMax
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Re: Are the enemies still OP?

Post by DoomOfMax »

Okay thanks! :D

silman
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Re: Are the enemies still OP?

Post by silman »

Boogieman14 wrote:Unless you set the biters to passive, you will need some defense in your base. Chances of getting completely overrun are slim to none though, unless you don't have any kind of defense after 20+ hours of playing. You can also set the starting area to very big so the closest biters are pretty far away.
Haha, i made it to 26 hours on all settings set to medium with no walls and no turrets. Luckily laser turrets and walls were next on my list of things to do and just after i walled and turreted off my entire base area they started coming in waves.

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