Attacking biters with turrets makes all weapons pointless

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blazespinnaker
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Re: Attacking biters with turrets makes all weapons pointless

Post by blazespinnaker »

Rockets + land mines are my preferred ways of clean up biter nests. Land mines keep them from coming close, while you pick off everything. No creep needed.

Personal roboport helps here to clean up mine mess afterwards.

I found follower bots a tad expensive compared to land mines.

Really though, I think unless you're doing a rocket rush, going straight for artillery + logistics system after getting bots makes the most sense when not in peaceful. Place some artillery on islands and supply it with shells via logistics. All biters wiped with not much effort.
Last edited by blazespinnaker on Tue Jan 05, 2021 3:22 pm, edited 4 times in total.
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AmericanPatriot
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Re: Attacking biters with turrets makes all weapons pointless

Post by AmericanPatriot »

jodokus31 wrote:
Mon Oct 12, 2020 3:54 pm
AmericanPatriot wrote:
Fri Oct 09, 2020 4:56 am
It's just too easy! Walk toward biter base. Launch nuke. Run in circles and repeat.
It's not easy to get the nukes ;)
BTW: In 2014, nukes weren't a thing in factorio.
Rereading this thread and just realized how old it is :oops:
Sarcasm and insults are generally neither helpful nor appreciated. :D

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Re: Attacking biters with turrets makes all weapons pointless

Post by blazespinnaker »

I believe the thread was merged recently.
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Cribbit
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Re: Attacking biters with turrets makes all weapons pointless

Post by Cribbit »

Every time someone posts the same thing it gets merged into this.

I think at this point it's pretty safe to say the original complaint has been solved. The efficient clear meta pre-power armor is using turrets as a firebase for cover and to fall back to, not as primary clear.

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jodokus31
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Re: Attacking biters with turrets makes all weapons pointless

Post by jodokus31 »

Cribbit wrote:
Wed Jan 20, 2021 7:17 pm
The efficient clear meta pre-power armor is using turrets as a firebase for cover and to fall back to, not as primary clear.
or grenades, or car, or combat robots, ...
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Re: Attacking biters with turrets makes all weapons pointless

Post by Cribbit »

jodokus31 wrote:
Wed Jan 20, 2021 7:54 pm
Cribbit wrote:
Wed Jan 20, 2021 7:17 pm
The efficient clear meta pre-power armor is using turrets as a firebase for cover and to fall back to, not as primary clear.
or grenades, or car, or combat robots, ...
I meant more in terms of turret's role in combat. Those are the things you would use as your direct attacks, vs the old days of turrets doing it all.

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Re: Attacking biters with turrets makes all weapons pointless

Post by jodokus31 »

Cribbit wrote:
Wed Jan 20, 2021 11:36 pm
jodokus31 wrote:
Wed Jan 20, 2021 7:54 pm
Cribbit wrote:
Wed Jan 20, 2021 7:17 pm
The efficient clear meta pre-power armor is using turrets as a firebase for cover and to fall back to, not as primary clear.
or grenades, or car, or combat robots, ...
I meant more in terms of turret's role in combat. Those are the things you would use as your direct attacks, vs the old days of turrets doing it all.
Ok. I see, if turrets play a role, then it's this, instead of turret creep.
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