[0.9] Crafting Queue
Posted: Tue Feb 18, 2014 4:44 pm
A problem with the crafting that I think should be revised.
I do not know if it is specific to the 0.9 or if it was intentionally developed in this way.
The example that I do is about the pipes:
To craft 1 "pipe" is needed 1 "Iron Plate"
Iron Plate stack is 128 items, instead pipes stacks size is 32.
Players Inventory is 50 slots.
I can go near some storage chest full of Iron plate
grab all iron, start crafting all pipes (shift + LMB)
retake another chest of iron and recraft all into pipes.
Repeat it 4-5 times
While the craft is in progress all material needed to craft istantly is removed from inventory,
In the same way no space is allocated for the "output" of pipes.
then with 5-6k pipes in the craft queue i can run out of my city wall with a strait pipe as long as i want to.
I think that when i craft something
the space needed in the inventory for the craft output would be allocated.
Better if -1 iron plate from inventory +1 pipes in inventory and if the spaces runs out , the crafting queue auto cancel.
I do not know if it is specific to the 0.9 or if it was intentionally developed in this way.
The example that I do is about the pipes:
To craft 1 "pipe" is needed 1 "Iron Plate"
Iron Plate stack is 128 items, instead pipes stacks size is 32.
Players Inventory is 50 slots.
I can go near some storage chest full of Iron plate
grab all iron, start crafting all pipes (shift + LMB)
retake another chest of iron and recraft all into pipes.
Repeat it 4-5 times
While the craft is in progress all material needed to craft istantly is removed from inventory,
In the same way no space is allocated for the "output" of pipes.
then with 5-6k pipes in the craft queue i can run out of my city wall with a strait pipe as long as i want to.
I think that when i craft something
the space needed in the inventory for the craft output would be allocated.
Better if -1 iron plate from inventory +1 pipes in inventory and if the spaces runs out , the crafting queue auto cancel.