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Battery, battery MK2

Posted: Mon Mar 14, 2016 5:42 pm
by DioS
Insert the battery in the suit , waiting until it is full, and then it was removed and it will be empty. Where is the charge ? Take for example a damaged gun Turret, if it is to raise your inventory, it will have a separate element with the scale of life.

Re: Battery, battery MK2

Posted: Mon Mar 14, 2016 5:47 pm
by Rockstar04
This would be cool, you could charge up a bunch of batteries, and then swap out the dead ones if you needed a quick extra boost of armor power.

Re: Battery, battery MK2

Posted: Mon Mar 14, 2016 9:14 pm
by bobucles
Sounds highly exploitable. At that point, why not just draw energy directly from your inventory?

Re: Battery, battery MK2

Posted: Tue Mar 15, 2016 1:28 pm
by Lallante
I think this would be great. It would also be really useful to have a way to charge batteries outside of the suit, from your main electricity grid.

Early on only having solar panels to power your suit sucks.

Re: Battery, battery MK2

Posted: Sun Mar 20, 2016 12:21 am
by SirRichie
I think this does not make much sense.
Who would want to switch in and out batteries while in combat or even doing construction work?
Batteries are charged rather quickly by your armor and only serve as a buffer