Quality big poles should be longer
Posted: Sat Nov 30, 2024 9:18 am
Power poles have enjoyed a huge buff with quality, especially medium power poles which go from 7x7 to 17x17, a whopping 5.9x buff, rivaling a base quality substation while having a 1x1 footprint. big poles however, have not been buffed like this.
Every power pole scales the same way regardless of it's base stats, which is +2 wire reach and +2x2 area. this isn't good for big poles, which go from 32 wire reach to 42 which is a buff of 1.31, not much like the 2.5x buff that legendary is expected to give. 4 legendary poles cover the same distance as 5 common poles (exact distance covered is 128:130). the 14x14 radius on these big poles is not as good as it sounds because realistically, you're using big poles to cover distance and not to power stuff. even if you need that extra radius, placing a regular substation would still be better than a legendary big pole.
This is why I suggest that the wire reach of big poles should scale better, going up to 80 for the 2.5x buff or at least 64. I know people like the 32 reach poles because even pole covers 1 chunk this way and they have their rail blueprints designed around it, more reach will still be good for those long distance rails that don't have intersections, where you don't necessarily need a pole every chunk.
This also goes to substations, which I feel don't scale as good as they should. despite having their large base area, quality increases it by 2x2 which is the same as medium poles. in terms of length of a side, medium poles scale from 7 to 17, which is a 2.4x buff, which is close to the 2.5 expected from legendary. so if substations are scaling the same way, they should scale up to 45x45. odd numbers on power poles are silly so lets keep it at a simple +4 per quality and +8 on legendary which would make them go up to 38x38. this is a length buff of 2.1 and an area buff of 4.4. not even as much as medium poles so it's not even as op as it sounds.
Every power pole scales the same way regardless of it's base stats, which is +2 wire reach and +2x2 area. this isn't good for big poles, which go from 32 wire reach to 42 which is a buff of 1.31, not much like the 2.5x buff that legendary is expected to give. 4 legendary poles cover the same distance as 5 common poles (exact distance covered is 128:130). the 14x14 radius on these big poles is not as good as it sounds because realistically, you're using big poles to cover distance and not to power stuff. even if you need that extra radius, placing a regular substation would still be better than a legendary big pole.
This is why I suggest that the wire reach of big poles should scale better, going up to 80 for the 2.5x buff or at least 64. I know people like the 32 reach poles because even pole covers 1 chunk this way and they have their rail blueprints designed around it, more reach will still be good for those long distance rails that don't have intersections, where you don't necessarily need a pole every chunk.
This also goes to substations, which I feel don't scale as good as they should. despite having their large base area, quality increases it by 2x2 which is the same as medium poles. in terms of length of a side, medium poles scale from 7 to 17, which is a 2.4x buff, which is close to the 2.5 expected from legendary. so if substations are scaling the same way, they should scale up to 45x45. odd numbers on power poles are silly so lets keep it at a simple +4 per quality and +8 on legendary which would make them go up to 38x38. this is a length buff of 2.1 and an area buff of 4.4. not even as much as medium poles so it's not even as op as it sounds.