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Red Alert 2 Rocket Defense!
Posted: Sat Dec 06, 2014 10:35 pm
by Cordylus
If do you like Red Alert 2 game and you don't like current dummy texture of the rocket defense I have something for you:
Re: Red Alert 2 Rocket Defense!
Posted: Sat Dec 06, 2014 11:12 pm
by spacesloth
Who could possibly not like the current texture for rocket defense?!??
Re: Red Alert 2 Rocket Defense!
Posted: Sun Dec 07, 2014 10:33 am
by dovydaz9
Awesome!
Re: Red Alert 2 Rocket Defense!
Posted: Tue Dec 09, 2014 4:17 am
by AlphaRaptor
Command & Conquer meets Factorio in a Wierd way
But hey , this looks cool
Re: Red Alert 2 Rocket Defense!
Posted: Tue Dec 09, 2014 4:25 am
by FishSandwich
Hmm, it's pretty cool, except it's a nuclear missile not rocket defense. :p
I think
this would look better?
Re: Red Alert 2 Rocket Defense!
Posted: Wed Dec 10, 2014 12:54 am
by AlphaRaptor
FishSandwich wrote:Hmm, it's pretty cool, except it's a nuclear missile not rocket defense. :p
I think
this would look better?
It looks cool , but how are you adding this to Factorio , i mean , the Picture is 3D and Factorio is 2D , if i remember correctly
Re: Red Alert 2 Rocket Defense!
Posted: Wed Dec 10, 2014 1:11 am
by LordFedora
You would render it into a 2d sprite, the "nuke-defence" in the OP is a 3d model, rendered into a 2d image
Re: Red Alert 2 Rocket Defense!
Posted: Fri Dec 12, 2014 5:09 am
by AlphaRaptor
LordFedora wrote:You would render it into a 2d sprite, the "nuke-defence" in the OP is a 3d model, rendered into a 2d image
Oh ok , I didn't know that you can do something like that in factorio.
Sorry
Re: Red Alert 2 Rocket Defense!
Posted: Fri Dec 12, 2014 5:48 am
by LordFedora
It's not really a factorio thing, it's a image processing thing, it's a more pretty looking way that 3d games draw to a 2d screen.