I'm working on a mod that adds two custom resources: sand and clay. As a placeholder, I've been using the sand-dune-decals and concrete-hole-decal from the base game. The concrete-hole-decal actually works pretty good for clay: though it's in the base game, it's not used anywhere else that I can see, and it's pretty recognizable.
The sand-dune-decals for sand patches don't work very well though: as you might expect, they are nearly impossible to find on sand / desert terrain. I need to find something for sand patches that isn't in the base game and will stand out a bit more.
This works
This doesn't
It should be similar in style to __base__/graphics/decorative/sand-dune-decal/sand-dune-decal-00.png and family, similar size, but different enough to stand out on a desert background. Even a single style would be great, though multiple would make the entire patch look more interesting.
And if anyone is feeling creative, some original graphics for clay patches would also be very appreciated. It's not as urgent as the sand, since concrete-hole-decal works reasonably well, but more original graphics would make the mod even more compelling, of course.
[DONE] Sand (and maybe clay) patches
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[DONE] Sand (and maybe clay) patches
Last edited by BuilderOfAges on Mon Oct 15, 2018 2:26 pm, edited 1 time in total.
Mod: Stone Age Factorio
Re: [REQUEST] Sand (and maybe clay) patches
Did you try to add to concrete-hole-decal parameter tint={r=0.66,g=0.5,b=0.33}?
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Re: [REQUEST] Sand (and maybe clay) patches
I can add a tint to sprites as well as icons? Awesome!
Good call on that tint! I think I'll add a bit more red though: {r = 0.9, g = 0.5, b = 0.33}
Good call on that tint! I think I'll add a bit more red though: {r = 0.9, g = 0.5, b = 0.33}
Last edited by BuilderOfAges on Mon Oct 15, 2018 2:26 pm, edited 1 time in total.
Mod: Stone Age Factorio
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Re: [REQUEST] Sand (and maybe clay) patches
I tried {r = 1, g = 0.8, b = 0.8} for the dune decal and it works pretty well.
This solves the immediate problem. I still wouldn't mind using original graphics in the long term, but this will do as a placeholder.
Thanks darkfrei!
This solves the immediate problem. I still wouldn't mind using original graphics in the long term, but this will do as a placeholder.
Thanks darkfrei!
Mod: Stone Age Factorio
Re: [REQUEST] Sand (and maybe clay) patches
You are welcome!BuilderOfAges wrote: ↑Mon Oct 15, 2018 2:25 pmThis solves the immediate problem. I still wouldn't mind using original graphics in the long term, but this will do as a placeholder.
Thanks darkfrei!