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[Request] Overhead Train Loader / Unloader

Posted: Sat Jan 20, 2018 5:19 am
by Therax
I'm the author of Miniloader, and based on what I've learned from making that mod I'm in the polishing stages of a new mod that gives rapid train loading and unloading of bulk goods.
See the main forum thread for details.

Size: 4x4 tiles
I intend to layer this over Factorio base rail graphics in game. Separate versions for horizontal and vertical rails are optional, I leave it to your artistic judgement. It would be nice to get a technology icon, and icon-sized versions for in-game items as well.

References:

Loader:
https://www.schenckprocess.com/us/produ ... ng-Systems (gallery of photos on the right-hand side)

Unloader:
https://www.youtube.com/watch?v=0o7n-8LvKTI
https://www.youtube.com/watch?v=02mwgh2WvPk

Re: [Request] Overhead Train Loader / Unloader

Posted: Mon Jan 22, 2018 8:24 am
by SqFKYo
In general: I love it.

Two requests/ideas:
1) Could you add support for omnite to main version? (I know it's just adding stuff to bulk.lua locally as you pointed out).
2) Could you add some kind of filter so it's easier to configure what to load/unload? Perhaps multifilter as tech?

Re: [Request] Overhead Train Loader / Unloader

Posted: Mon Jan 22, 2018 11:39 pm
by wenoc
Would it be possible to have the filter obey signals like filter inserters do? That way we could control it from the logistic train network stop. Obviously I’m using it for unloading various crap for my science outpost, not just ores :

Awesome mod!

Re: [Request] Overhead Train Loader / Unloader

Posted: Wed Jan 24, 2018 6:54 pm
by Therax
Hello, this is the art request thread. If you could bring suggestions, bug reports, and testimonials on the mod itself to the mod thread, I'd appreciate it!

Re: [Request] Overhead Train Loader / Unloader

Posted: Wed Mar 21, 2018 12:31 pm
by jammam
hay i have been using this mod its great but if i try to remove one my game crashes.