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Request tutorial to render vechicle graphics

Posted: Fri May 05, 2017 5:50 pm
by DolphinFox
Hello everyone.
I began to understand the program of Chinema4D. I want to ask the help of knowledgeable people how to use this program to correctly and organically render graphics for vechicles? I just can not properly configure the camera for rendering graphics. If possible, send an instruction with pictures of what and how to do

Re: Request tutorial to render vechicle graphics

Posted: Thu Jun 22, 2017 7:38 pm
by darkfrei
You can use blender 3d, the developers use it too and it is absolute free.

On YouTube you can find a lot of tutorials for everything.

viewtopic.php?f=38&t=49547&start=20#p287933

Re: Request tutorial to render vechicle graphics

Posted: Wed Dec 02, 2020 5:13 pm
by AlveKatt
What you need to think about:

Light comes in at a 45 degree angle from the left.
The camera faces 45 degrees down.
Make sure you set the camera to render in an Orthographic perspective. Factorio is 2d, so real perspective sprites just look wonky.
Parent the camera to an object that is set to not render and animate it rotating 360 degrees.
Also parent the light source to said object
Make make sure there is no interpolation, so the distance the camera rotates between frames is constant.

Re: Request tutorial to render vehicle graphics

Posted: Mon Mar 01, 2021 9:41 am
by TheKingJo
I recently made a video about it:
https://www.youtube.com/watch?v=h36kd6wiWy8

Re: Request tutorial to render vehicle graphics

Posted: Mon Mar 01, 2021 8:21 pm
by darkfrei
TheKingJo wrote:
Mon Mar 01, 2021 9:41 am
I recently made a video about it:
https://www.youtube.com/watch?v=h36kd6wiWy8
Very nice!
You can also use this spritesheet tool: viewtopic.php?p=335708#p335708
It crops the empty alpha from sprites.