[Done] Graphics for a Factorissimo replacement
Posted: Sat Feb 04, 2017 8:14 pm
EDIT: Commissioned someone to make a building instead
I've created a replacement for Factorissimo with more features and much higher performance. I made this for myself and my friends but, I will, of course release it publicly soon after we've had a chance to test it on a playthrough thoroughly for bugs. (Huge thanks to MagmaMcFry for making the original mod, it's awesome and I hope Factorissimo 2 makes my mod look like garbage. I just didn't want to keep waiting for it to come out, I'm playing now )
Features:
- Factories can have names, which appear on both the building and the item when picked up
- Unlimited factories (no 255 limit)
- Future proofed for different sized factories and arbitrary numbers of factory connections, though the base mod will only have a 36x36 factory building
- Recursive factories (optional, disabled by default)
- Players can't be transported inside factories (all players are removed if a factory is picked up or destroyed)
- Factories don't work while picked up (all entities are frozen)
- Selective chest or liquid one-way connections
- Factories can connect directly to each other (inputs/outputs appear in the adjacent factory's associated slot)
While testing I used the factory building from the original mod. I'd like a replacement both because I don't want to steal graphics and because I can't unsee the fact that it's six assembly machines making up the roof.
Please match the same size as the original graphic, found here:
https://raw.githubusercontent.com/Magma ... actory.png
I'd like it to look like it fits in among the vanilla buildings, and it has to have a door in the same middle area because that's where you enter the factory in both mods.
I think brown/gray tones probably make the most sense. Angel's ore refinery, etc I'm a huge fan of visually, so something like that would be awesome. Thanks in advance.
I've created a replacement for Factorissimo with more features and much higher performance. I made this for myself and my friends but, I will, of course release it publicly soon after we've had a chance to test it on a playthrough thoroughly for bugs. (Huge thanks to MagmaMcFry for making the original mod, it's awesome and I hope Factorissimo 2 makes my mod look like garbage. I just didn't want to keep waiting for it to come out, I'm playing now )
Features:
- Factories can have names, which appear on both the building and the item when picked up
- Unlimited factories (no 255 limit)
- Future proofed for different sized factories and arbitrary numbers of factory connections, though the base mod will only have a 36x36 factory building
- Recursive factories (optional, disabled by default)
- Players can't be transported inside factories (all players are removed if a factory is picked up or destroyed)
- Factories don't work while picked up (all entities are frozen)
- Selective chest or liquid one-way connections
- Factories can connect directly to each other (inputs/outputs appear in the adjacent factory's associated slot)
While testing I used the factory building from the original mod. I'd like a replacement both because I don't want to steal graphics and because I can't unsee the fact that it's six assembly machines making up the roof.
Please match the same size as the original graphic, found here:
https://raw.githubusercontent.com/Magma ... actory.png
I'd like it to look like it fits in among the vanilla buildings, and it has to have a door in the same middle area because that's where you enter the factory in both mods.
I think brown/gray tones probably make the most sense. Angel's ore refinery, etc I'm a huge fan of visually, so something like that would be awesome. Thanks in advance.