[REQUEST]MagneticFloor

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kiba
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[REQUEST]MagneticFloor

Post by kiba »

I can't make graphics for my life, though I had to make them anyway. For reference, see attachment below and see if you can make it better looking or more fitting within the theme of factorio.

Working on a mod called MagneticFloor: https://forums.factorio.com/forum/vie ... 97&t=19687

It's all about using magnetic levitation and copious amount of raw materials.

I hope for the following:

[S]* Copper floor: requires concrete and copper plates and is naturally copper in coloring. One of the best conductive materials and should be distinct from normal concrete somehow.
- Terrain gfx.
- Icon
[/S] Copper floor gfx good enough for now, but I am not opposed to new tiles.

* Gold floor: Even better conductor than gold.
-Terrain gfx
-Icon

* Silver floor: You can't beat silver, no sir, when it comes to conductivity.
-Terrain gfx
-Icon

* Accelerator: A tile that charge your hoverboard, allowing you to keep moving. Currently a tile, but will require electricity later on.
* Terrain gfx
* Icon

* Left, Right, Down, Up: Tiles that reorient your hoverboard and you in a different direction.
* Terrain gfx
* Icon

* Hoverboard: Equipment used to zip you around on any conductive flooring by using magnets for levitation and motive. Provide movement bonuses. It should resembles a skateboard with no wheel. On the equipment grid, it takes 3 width by 2 height.
- Equipment gfx
- Icon

* Mod Icon/Logo: The official logo/icon of the mod. Should reflect the theme of magnetic levitation.

The art style should fit with the Factorio's industrial theme, if possible, but I'll take what I get.

I will have more in the future, but I won't list anymore until I further develop the mod.

Also, all graphics contributed will be under the MIT and credited to you so that everyone can benefit.

Thanks in advance, and if you have questions, please ask.
Attachments
concrete1_level3.png
concrete1_level3.png (20.82 KiB) Viewed 10643 times
concrete1_level2.png
concrete1_level2.png (23.93 KiB) Viewed 10644 times
concrete1.png
concrete1.png (23.54 KiB) Viewed 10644 times
Last edited by kiba on Thu Jun 16, 2016 5:01 pm, edited 2 times in total.

kiba
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Re: [REQUEST]MagneticFloor

Post by kiba »

Add reference tile to my original post.

I am not an artist, so, it's bound to be not so quite good...

YuokiTani
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Re: [REQUEST]MagneticFloor

Post by YuokiTani »

i'am not sure if it fits your style, but you can try ingame ...
ImageImage
ImageImage
ImageImage

one tile is enough, more tiles only for variations or patterns - but you can recolor these also as you want/need

kiba
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Re: [REQUEST]MagneticFloor

Post by kiba »

YuokiTani wrote:i'am not sure if it fits your style, but you can try ingame ...
ImageImage
ImageImage
ImageImage

one tile is enough, more tiles only for variations or patterns - but you can recolor these also as you want/need
I don't think it fits, but thanks for trying.

What I had in mind is that it started looking less like concrete and more like sheets of copper, silver, and gold.

kiba
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Re: [REQUEST]MagneticFloor

Post by kiba »

Added two new requests for graphics.

One's for driectives tiles, another is for accelerator tiles. I taken off copper-floor gfx requests because they're good enough for now.

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