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[Request] Cannon Turret
Posted: Thu Aug 13, 2015 5:39 pm
by AmbulatoryCortex
I have made a standalone mod for a 2x2 cannon turret, plus research and upgrades.
I need a matching set of cannon turret, damage upgrade, and rate of fire upgrade sprites. The turret should match the general Factorio turret style and look like it can take some hits.
Thanks!
Re: [Request] Cannon Turret
Posted: Sat Aug 15, 2015 1:22 pm
by YuokiTani
AmbulatoryCortex wrote:I have made a standalone mod for a 2x2 cannon turret, plus research and upgrades.
I need a matching set of cannon turret, damage upgrade, and rate of fire upgrade sprites. The turret should match the general Factorio turret style and look like it can take some hits.
Thanks!
if you want visible damage-upgrades and ROF you need different sprite-sheets and combinations. so the needed numbers sprite-sheets can explode ...
i have made a test for damage-upgrade in 3 stages ... but additional ROF require all combinations with these 3 stages ... beside that you need to make all different entitys to show this.
Re: [Request] Cannon Turret
Posted: Sat Aug 15, 2015 2:08 pm
by AmbulatoryCortex
YuokiTani wrote:AmbulatoryCortex wrote:I have made a standalone mod for a 2x2 cannon turret, plus research and upgrades.
I need a matching set of cannon turret, damage upgrade, and rate of fire upgrade sprites. The turret should match the general Factorio turret style and look like it can take some hits.
Thanks!
if you want visible damage-upgrades and ROF you need different sprite-sheets and combinations. so the needed numbers sprite-sheets can explode ...
i have made a test for damage-upgrade in 3 stages ... but additional ROF require all combinations with these 3 stages ... beside that you need to make all different entitys to show this.
Oh man, you're ambitious. I just meant matching technology icons!
Re: [Request] Cannon Turret
Posted: Sun Aug 16, 2015 1:52 pm
by YuokiTani
okay then i take a step back ...
general icon/tech-icon
place-sheet
Show
rotation-sheet
Show
Re: [Request] Cannon Turret
Posted: Sun Aug 16, 2015 8:57 pm
by AmbulatoryCortex
Re: [Request] Cannon Turret
Posted: Mon Aug 17, 2015 12:35 am
by DOSorDIE
EDIT:
Was stand here was in the wrong thread
Re: [Request] Cannon Turret
Posted: Mon Aug 17, 2015 2:02 am
by AmbulatoryCortex
DOSorDIE wrote:That turret is great, but it cant fire over walls ... so as base defend its useless.
Can you fix that?
You should bring discussion over to the mod thread. But to answer your question, no I cannot make it both use the existing cannon behavior and also not hurt friendly entities.