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[Request] Artwork for Supreme Warfare
Posted: Thu May 21, 2015 8:58 am
by DOSorDIE
We need Artwork for our mod Supreme Warfare
https://forums.factorio.com/forum/vie ... 14&t=12447
As fan from Supreme Commander we have build in the Artys of it.
Hopefully someone will help us and make a nice one for Factorio.
What we need:
Rocket Launcher
... something who fire Rockets ... now we use the normal Gun Tower.
Artillery Size 2x2
Something like the T2 Arty in Supcom
Rapid Fire Artillery Size 3x3
Like the Cybran Experimental Mobile Rapid-Fire Artillery whould be great.
Or that with more than 1 cannon tube (like 6)
More tubes but it fire 1 shell/sec.
A different design would be also great.
Big Bang Artillery Size 10x10
It must be only big!
If you have a different/better design idea show it us ...
SpeedyBrain and I will hope that you can help us.
Gerne auch auf Deutsch
EDIT:
Artwork for a Tactical Missle Launcher we need too
But i think thats easy ... a Box with a hole in it
Re: [Request] Artwork for Supreme Warfare
Posted: Thu May 21, 2015 11:45 am
by SpeedyBrain
Thank you DOSorDIE for posting a request
For the Rocket Launcher something like this would be ideal
http://johnsmith.ktec.de/factorio/mods/ ... 3-anim.png
Re: [Request] Artwork for Supreme Warfare
Posted: Thu May 21, 2015 3:00 pm
by YuokiTani
you have forgot the most importent thing ^^ did you know how many color-combinations possible for rocket-body and warhead ? - endless ...
it's not fair to let me make this decision
you need to test ingame how it looks.
1 frame = 96x80 px
icon:
single-frame for gfx-tool or own shift calcations
frame:
sheets:
-> Sheet Action <- |
-> Sheet Place <-
other things takes more time ...
Re: [Request] Artwork for Supreme Warfare
Posted: Thu May 21, 2015 5:02 pm
by SpeedyBrain
Awesome Artwork!
Rapid Fire Arty and Big Bang Arty are more like Buildings they don't need to have super animations.
(I don't even know if I can implement animations for those entities :O )
Re: [Request] Artwork for Supreme Warfare
Posted: Thu May 21, 2015 7:19 pm
by YuokiTani
If you use normal turret-entitys you can use animation. it's only pointing the gun in the right direction. if not you can think about a ready-fire-reload indicator maybe a green-red-yellow light or something like this. in theory is all possible
Re: [Request] Artwork for Supreme Warfare
Posted: Sun May 24, 2015 1:29 pm
by YuokiTani
icon
sheets
Place |
Sheet
single-frame for preview/gfx-tool
icon
sheets
Place |
Sheet
single-frame for preview/gfx-tool
and a little bit bigger to see how it looks
Re: [Request] Artwork for Supreme Warfare
Posted: Sun May 24, 2015 5:41 pm
by SpeedyBrain
Awesome stuff Yuoki
I'm looking forward to seeing what you do with the Rapid Fire Artillery
Re: [Request] Artwork for Supreme Warfare
Posted: Sun May 24, 2015 7:58 pm
by DOSorDIE
YuokiTani wrote:
Better than i had dream about it
Great Work YuokiTani!
Re: [Request] Artwork for Supreme Warfare
Posted: Sun May 31, 2015 11:45 am
by YuokiTani
Re: [Request] Artwork for Supreme Warfare
Posted: Mon Jun 01, 2015 1:29 pm
by UberWaffe
YuokiTani wrote:
Wow... Just... WOW!
Re: [Request] Artwork for Supreme Warfare
Posted: Sun Jul 05, 2015 9:55 am
by YuokiTani
as agreed
fold/unfold-sheet
Sheet
place-sheet
Sheet
single action directions for now
Re: [Request] Artwork for Supreme Warfare
Posted: Sun Jul 05, 2015 9:53 pm
by SpeedyBrain
YuokiTani wrote:as agreed
fold/unfold-sheet
Sheet
place-sheet
Sheet
single action directions for now
Thank you very much Yuoki
Re: [Request] Artwork for Supreme Warfare
Posted: Fri Aug 14, 2015 6:24 pm
by YuokiTani
manage to change the gatling ... shares the base of the arty2x2
- for positon-finding single-frame
->
Place-Sheet
->
Rotation-Sheet
for viewing
Re: [Request] Artwork for Supreme Warfare
Posted: Thu Aug 20, 2015 6:28 am
by DOSorDIE
Thats a great gatling ...
Thanks!
Re: [Request] Artwork for Supreme Warfare
Posted: Tue Oct 20, 2015 9:59 am
by Xerrass
am i alowed to use this models too ?