[Request] Burner Lamp Icons and Graphics

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matpmag
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[Request] Burner Lamp Icons and Graphics

Post by matpmag »

I'm looking for some graphics for my burner lamps mod:

If possible I would like:
  • A slight alteration of the lamp, (or something else altogether) - requires both on and off varieties
  • Icons for what I've called burner components - come in two flavors: on and off
  • Technology icon for recycling broken components into new ones
They should all look pretty low tech ;)

Thanks for your help! :D

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matpmag
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Re: [Request] Burner Lamp Icons and Graphics

Post by matpmag »

I've had a suggestion to make the lamp appear as a coal burning brazier. I don't know how this would affect the burner-components though...

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Re: [Request] Burner Lamp Icons and Graphics

Post by YuokiTani »

i had this done before second post ...
maybe it helps in the mean time
Image
Image

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Re: [Request] Burner Lamp Icons and Graphics

Post by matpmag »

YuokiTani wrote:i had this done before second post ...
maybe it helps in the mean time
Image
Image
WOW (o_O)! Love these - any chance you culd do a couple of variations of the lit one? Somewhere between these two - that way it could be animated to appear to flicker :D

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Re: [Request] Burner Lamp Icons and Graphics

Post by YuokiTani »

i can, but before make sure you can code this, thereafter tell me if you need still combined or single-frames.
you need also test ingame, and find the correct shift.

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Re: [Request] Burner Lamp Icons and Graphics

Post by matpmag »

YuokiTani wrote:i can, but before make sure you can code this, thereafter tell me if you need still combined or single-frames.
you need also test ingame, and find the correct shift.
I'm out of the house at the moment but AFAIK the vanilla furnace has a working animation built into it - I just set the no of frames to 1. I'll take a look @ it this evening and give it a test :)

EDIT: I forgot to mention that the lamp inherits from the furnace :)

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Re: [Request] Burner Lamp Icons and Graphics

Post by matpmag »

I got the animation working - Video
I think combined frames? The images need to be all in the same .png file I think :)
I've never tried to do this before but just changing:

Code: Select all

filename = "__burner-lamp__/graphics/blv1.png",
			priority = "high",
			width = 40,
			height = 48,
			x = 0,
			shift = {0, -0.1},
			frame_count = 1,
			animation_speed = 1
To:

Code: Select all

filename = "__burner-lamp__/graphics/blv1.png",
			priority = "high",
			width = 40,
			height = 48,
			x = 0,
			shift = {0, -0.1},
			frame_count = 2,
			animation_speed = 0.1
... seemed to work
I think one file with the 'off' image and one with all the 'on' images would work :?:
Tell me if I'm doing something wrong :lol:

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Re: [Request] Burner Lamp Icons and Graphics

Post by YuokiTani »

i had never tried this this way :)
but looks nice in the video.

you can make your own flicker-animation - use -> Stitches <- to make from the following single-frames your animation in any order you want. (in stitches: clear - open - horizontal - downloads - spritesheet) (needs rename single-frame in order or single-open)

ImageImageImageImageImageImageImageImageImageImage

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