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Factorio Locale Editor

Posted: Sun Oct 04, 2020 10:38 pm
by Shadow_Man
Greetings to all Factorio community.
I wrote a small program to help translate mods.
It is very simple to use: load the locale file for translation, load the translation (if there is one already), select the strings for translation in the list on the left, the source text and the translation below are displayed on the right.
If text was changed in new locale, you can load 2 source files (old and new) to see changes and translate changed strings.

Latest Version: 1.5.6

Note for Chinese users:
Some symbols can display incorrectly because of GB2312 charset used in Chinese Simplified locale.
The workaround is to use "Locale-Emulator" software for running FLE from it. See here.
Thanks to Mumu for investigation.

Screenshots:
Image
Changelog

Re: Factorio Locale Editor

Posted: Mon Feb 07, 2022 2:33 am
by plexpt
error while loading chinese

Re: Factorio Locale Editor

Posted: Sun Mar 06, 2022 10:05 pm
by Shadow_Man
plexpt wrote:
Mon Feb 07, 2022 2:33 am
error while loading chinese
Hmm, i'm try to load Chinese Simplified locale from Story Missions mod and all was fine.
Which file failed? Can you share it?

Re: Factorio Locale Editor

Posted: Wed Aug 17, 2022 4:44 pm
by lyarain
https://github.com/xupefei/Locale-Emulator/releases
file:
Locale.Emulator.2.5.0.1.zip
(150.52 KiB) Downloaded 118 times
here is a emulator when you use FLE in Chinese area.

open emulator setting gui ,add or modify the area from Japan to US .

then right click FLE ,open it from emulator link.

Re: Factorio Locale Editor

Posted: Wed Aug 17, 2022 4:46 pm
by lyarain
plexpt wrote:
Mon Feb 07, 2022 2:33 am
error while loading chinese
中文默认按GB2312编码显示文本,但是译文确是UTF8格式的。所以 会出现乱码 用模拟器 把FLE 模拟在UTF8格式的区域设置内运行 就可以正常了。
或者 启用 语言的高级设置里面的 beta版 功能。但是 开启后 会造成本土化的软件 出现乱码。