We were trying uploaded map and from the scratch. Where I can find the log output? And we not using any mods just base game.WhiteFang34 wrote: ↑Mon Mar 18, 2019 11:57 pmI've gotten this report a few times now. However, I'm not sure how to reproduce it yet. Can you provide some more details?Kamas wrote: ↑Mon Mar 18, 2019 11:08 pmHi. I wanna try your server hosting with my 2 friend but when start the server or upload a map showing for us : "Cannot load downloaded map: Trying to apply migration 2018-08-03_Factorio_0.17.0.lua (Base Mod) while joining a multiplayer game"
Any fix for this ?
We have 0.17.9 version and the server is the same version.
1) Did you upload a map or just start from scratch?
2) What's the launch id or user id you see in the log output? Or you can send me the log output.
3) Were you trying to use any mods or just the base game?
It is it :
Code: Select all
connected
ready
save slot 1 deleted
uploading KAMAS.zip, 0.0MB of 10.8MB (0%)
uploading KAMAS.zip, 0.5MB of 10.8MB (4%)
uploading KAMAS.zip, 1.2MB of 10.8MB (11%)
uploading KAMAS.zip, 1.8MB of 10.8MB (16%)
uploading KAMAS.zip, 2.5MB of 10.8MB (23%)
uploading KAMAS.zip, 3.2MB of 10.8MB (29%)
uploading KAMAS.zip, 3.8MB of 10.8MB (35%)
uploading KAMAS.zip, 4.5MB of 10.8MB (41%)
uploading KAMAS.zip, 5.1MB of 10.8MB (47%)
uploading KAMAS.zip, 5.8MB of 10.8MB (53%)
uploading KAMAS.zip, 6.4MB of 10.8MB (59%)
uploading KAMAS.zip, 7.1MB of 10.8MB (65%)
uploading KAMAS.zip, 7.7MB of 10.8MB (71%)
uploading KAMAS.zip, 8.3MB of 10.8MB (77%)
uploading KAMAS.zip, 8.9MB of 10.8MB (82%)
uploading KAMAS.zip, 9.6MB of 10.8MB (88%)
uploading KAMAS.zip, 10.2MB of 10.8MB (94%)
uploading KAMAS.zip, 10.8MB of 10.8MB (100%)
uploaded save KAMAS.zip detected version 0.17.9
stored save KAMAS.zip in slot 1
ready
launching factorio in eu-central
selecting connection 18.197.107.148:21397
installing factorio version 0.17.9
retrieving save KAMAS.zip
starting factorio
tailing log
0.000 2019-03-23 14:32:10; Factorio 0.17.9 (build 43513, linux64, headless)
0.045 Operating system: Linux (Debian 9.8)
0.045 Program arguments: "/home/factorio/launches/33923/bin/x64/factorio" "--start-server" "user11312_slot1_launch33923.zip" "--bind" "0.0.0.0:21397" "--server-settings" "settings.json"
0.045 Read data path: /home/factorio/launches/33923/data
0.045 Write data path: /home/factorio/launches/33923 [639/1950MB]
0.045 Binaries path: /home/factorio/launches/33923/bin
0.054 System info: [CPU: Intel(R) Xeon(R) Platinum 8175M CPU @ 2.50GHz, 2 cores, RAM: 470 MB]
0.054 Environment: DISPLAY=<unset>, WAYLAND_DISPLAY=<unset>
0.054 Running in headless mode
0.057 Loading mod core 0.0.0 (data.lua)
0.115 Loading mod base 0.17.9 (data.lua)
0.354 Loading mod base 0.17.9 (data-updates.lua)
0.458 Checksum for core: 2736929835
0.458 Checksum of base: 3535299958
1.351 Info PlayerData.cpp:69: Local player-data.json unavailable
1.351 Info PlayerData.cpp:74: Cloud player-data.json unavailable
1.352 Custom inputs active: 0
1.355 Factorio initialised
1.356 Info ServerSynchronizer.cpp:29: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
1.356 Info ServerMultiplayerManager.cpp:714: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
1.356 Info ServerMultiplayerManager.cpp:714: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
1.361 Loading map /home/factorio/launches/33923/user11312_slot1_launch33923.zip: 11279905 bytes.
1.411 Loading Level.dat: 21326451 bytes.
1.435 Info Scenario.cpp:147: Map version 0.17.9-1
2.761 Loading script.dat: 328 bytes.
2.766 Checksum for script /home/factorio/launches/33923/temp/currently-playing/control.lua: 1848333929
2.781 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:21397}))
2.781 Hosting game at IP ADDR:({0.0.0.0:21397})
2.781 Info ServerMultiplayerManager.cpp:714: updateTick(7651916) changing state from(CreatingGame) to(InGame)
13.516 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({188.147.35.135:19161}))
13.516 Info ServerRouter.cpp:418: Replying to connectionRequest for address(IP ADDR:({188.147.35.135:19161})).
13.516 Info ServerSynchronizer.cpp:557: nextHeartbeatSequenceNumber(319) adding peer(1)
13.534 Info ServerMultiplayerManager.cpp:714: updateTick(7651916) changing state from(InGame) to(InGameSavingMap)
13.618 Info ServerMultiplayerManager.cpp:813: updateTick(7651916) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
14.181 Info ServerMultiplayerManager.cpp:876: UpdateTick(7651916) Serving map(/home/factorio/launches/33923/temp/mp-save-0.zip) for peer(1) size(10656257) crc(3845797797)
14.181 Info ServerMultiplayerManager.cpp:714: updateTick(7651916) changing state from(InGameSavingMap) to(InGame)
14.316 Info ServerMultiplayerManager.cpp:813: updateTick(7651916) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
23.871 Info ServerMultiplayerManager.cpp:813: updateTick(7651916) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
45.951 Info ServerMultiplayerManager.cpp:922: Disconnect notification for peer (1)
45.951 Info ServerSynchronizer.cpp:576: nextHeartbeatSequenceNumber(1256) removing peer(1).
46.944 Info ServerMultiplayerManager.cpp:1063: Auto saving map as /home/factorio/launches/33923/user11312_slot1_launch33923.zip
46.944 Info AppManager.cpp:374: Saving game as /home/factorio/launches/33923/user11312_slot1_launch33923.zip
47.580 Info AppManagerStates.cpp:1716: Saving finished