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Translations post release

Posted: Fri Aug 14, 2020 2:34 pm
by TheEnemy42
You're hopefully busy celebrating the release but once you get back to the new normal it would be nice to know how you'd want to handle translations post release. Both in regards to the issues with Altagram and in general once that's sorted. Hopefully we can find some way that translators have a chance to do their work before updates are patched so players won't suddenly see original language strings in-game as has been the case previously.

For the moment I'm mostly curious about when the newly introduced strings for 1.0 will be updated in-game?

Re: Translations post release

Posted: Fri Aug 14, 2020 9:10 pm
by valneq
Very good point. We now have English text for the spidertron stuff in the stable version :cry: .

In any case: Spidertron! Yay! :shock: :o :lol:

Re: Translations post release

Posted: Thu Aug 27, 2020 9:02 am
by TheEnemy42
Taking the liberty to bump this in the hopes of a reply from the devs :)

Re: Translations post release

Posted: Thu Aug 27, 2020 9:24 am
by Klonan
Right, so for now we don't plan to do any 1.0.x update, so the spidertron strings will remain in English until 1.1, which should be relatively soon (Factorio time speaking)

As with Altagram, we are working with them on another iteration of the translations, and those will be posted to Crowdin when they are ready