[Oxyd] [1.1.21] Biters keep attacking after player teleports surface
Posted: Fri Feb 12, 2021 8:47 pm
A biter/spitter can continue to target a player after teleporting. The biter doesn't retaliate until the player attacks "something" nearby with space (it's the invisible enemy that can receive damage) After the attack, the biter/spitter will attack and damage the player, and even follow across the surface it is on while the player is on another surface.
save with effect still active: To reproduce:
/1 Go up to top surface (teleporter "furnace" nearby)
/2 biters will attack
/3 teleport back down
Sometimes there is something nearby which space will fire on. Multiple enemies can still target the player, but only the first is kill-able, and the rest can keep damaging the player.
save with effect still active: To reproduce:
/1 Go up to top surface (teleporter "furnace" nearby)
/2 biters will attack
/3 teleport back down
Sometimes there is something nearby which space will fire on. Multiple enemies can still target the player, but only the first is kill-able, and the rest can keep damaging the player.