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[kovarex] [1.1.11] Can't place ghost outside of normal placement range

Posted: Thu Jan 14, 2021 7:03 pm
by Kurortnik760
Sorry for bad english

When i use building robots, i cant place entity by Shift+LMB on some distance from player

https://youtu.be/mjwOhMuNs_g

Re: 1.1.11 Cant place entity by building robots

Posted: Thu Jan 14, 2021 7:06 pm
by Leeman
Also happens if you hover over an entity and press Q to select it (in Map view). However Blueprints still work fine

Re: 1.1.11 Cant place entity by building robots

Posted: Thu Jan 14, 2021 7:09 pm
by Flooraan
I'd like to add my voice to this bug report. Placing ghosts via radar or any distance from the player using items in inventory ( E ) does not work anymore as of 1.1.11

It gives no error, just does nothing. Using copy/paste to place ghosts works however.

Re: 1.1.11 Cant place entity by building robots

Posted: Thu Jan 14, 2021 7:11 pm
by bormand
Looks like a regression. In 1.0 we were able to place ghosts anywhere. And now shift-click works only around the player.

Edit: 1.1.8 works fine too.

Re: [1.1.11] Can't place ghost outside of normal placement range

Posted: Thu Jan 14, 2021 7:30 pm
by Livedeath
I have this bug too. Tested with underground pipes.
bug.jpg
bug.jpg (249.67 KiB) Viewed 6723 times

Re: [1.1.11] Can't place ghost outside of normal placement range

Posted: Thu Jan 14, 2021 7:35 pm
by mystiana
This is definitely a new issue since updating from 1.1.8. I don't see any options for this in settings, so please fix it :(

Re: [1.1.11] Can't place ghost outside of normal placement range

Posted: Thu Jan 14, 2021 7:36 pm
by kovarex
Fixed for 1.1.12

Re: [kovarex] [1.1.11] Can't place ghost outside of normal placement range

Posted: Fri Jan 15, 2021 12:16 am
by shadowwolf0357
came to report the same, awesome to see you guys fix stuff so quickly. Cheers mate :D

Re: [kovarex] [1.1.11] Can't place ghost outside of normal placement range

Posted: Sun Jan 17, 2021 1:15 am
by AnotherNeko
I'm still having this issue in 1.1.12, despite the changelog saying that the issue was fixed.

Re: [kovarex] [1.1.11] Can't place ghost outside of normal placement range

Posted: Sun Jan 17, 2021 1:56 am
by NotRexButCaesar
AnotherNeko wrote:
Sun Jan 17, 2021 1:15 am
I'm still having this issue in 1.1.12, despite the changelog saying that the issue was fixed.
If so, try making another report.

Re: [kovarex] [1.1.11] Can't place ghost outside of normal placement range

Posted: Sun Jan 17, 2021 8:23 pm
by Jorn86
AnotherNeko wrote:
Sun Jan 17, 2021 1:15 am
I'm still having this issue in 1.1.12, despite the changelog saying that the issue was fixed.
It's half-fixed. You can now build blueprints outside range using shift, but not with a ghost in your cursor. Using shift *and* a ghost in your cursor still allows you to build outside range, so you can use that as a workaround.

Re: [kovarex] [1.1.11] Can't place ghost outside of normal placement range

Posted: Sun Jan 17, 2021 10:30 pm
by AnotherNeko
Jorn86 wrote:
Sun Jan 17, 2021 8:23 pm
AnotherNeko wrote:
Sun Jan 17, 2021 1:15 am
I'm still having this issue in 1.1.12, despite the changelog saying that the issue was fixed.
It's half-fixed. You can now build blueprints outside range using shift, but not with a ghost in your cursor. Using shift *and* a ghost in your cursor still allows you to build outside range, so you can use that as a workaround.
Oh! Thanks for explaining that, I'll go try it and see if it works.

Yep! Holding shift makes a ghost anywhere, yay!

Re: [kovarex] [1.1.11] Can't place ghost outside of normal placement range

Posted: Thu Jan 21, 2021 11:40 pm
by kovarex
One of the many, many many things solved for 1.1.13, there is also some refactoring included, so a lot of code got deduplicated and cleaned up. Bunch of things got fixed by it, this being one of them.