[kovarex] [1.1.9] Automatic underground belts placed improperly when obstacle disappears
Posted: Thu Jan 14, 2021 12:57 pm
Simple steps to reproduce:
0. Have a personal roboport with construction robots, disable the roboport using the toolbar, and be standing outside a logsitics/construction zone before starting.
1. Place some obstacle - train tracks are what I used.
2. Mark the obstacle for deconstruction. At this time nothing will actually happen since no construction robots are available.
3. Place a belt and underground belt that jumps over the obstacle. Keep holding down the mouse button and hold the mouse still.
4. Enable your personal roboport by keystroke (Alt+R by default). This should eliminate the obstacle.
5. Place belts over where the obstacle was, either by walking or moving the mouse.
This will place additional underground belts, which is not only unnecessary but the new belts are pointing in invalid directions and could not be connected to each other. The results of step 5 renders the overall belt obstructed and unusable.
I suppose these could also be performed in multiplayer if another player removed the obstacle, but I have not tried that.
0. Have a personal roboport with construction robots, disable the roboport using the toolbar, and be standing outside a logsitics/construction zone before starting.
1. Place some obstacle - train tracks are what I used.
2. Mark the obstacle for deconstruction. At this time nothing will actually happen since no construction robots are available.
3. Place a belt and underground belt that jumps over the obstacle. Keep holding down the mouse button and hold the mouse still.
4. Enable your personal roboport by keystroke (Alt+R by default). This should eliminate the obstacle.
5. Place belts over where the obstacle was, either by walking or moving the mouse.
This will place additional underground belts, which is not only unnecessary but the new belts are pointing in invalid directions and could not be connected to each other. The results of step 5 renders the overall belt obstructed and unusable.
I suppose these could also be performed in multiplayer if another player removed the obstacle, but I have not tried that.