[1.1.9] Factorio Crashing with 1.0.0 blueprint-storage

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Samuel2507
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[1.1.9] Factorio Crashing with 1.0.0 blueprint-storage

Post by Samuel2507 »

Hi
Im unable to load up any of my 1.0 save games or creating a new game with my 1.0 blueprint storage.
Everytime i load up/create a new game i crash with:

Code: Select all

Error CircuitConnector.cpp:655: neighbour != nullptr was not true

1.0 works fine with the attached blueprint-storage.dat savegame. After deleting the blueprint-storage.dat, I can create a new game in 1.1 aswell, but still can not load up any savegames that I created prior 1.1 (since the bps are saved in the savefile aswell).

Edit: I cant upload .dat files so i attached a 1.0 savegame
To reproduce, just try to load up the attached savegame in 1.1.9
Attachments
test.zip
(2.01 MiB) Downloaded 29 times
factorio-current.log
(13.91 KiB) Downloaded 27 times
Last edited by Samuel2507 on Thu Jan 14, 2021 12:53 pm, edited 1 time in total.

kovarex
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Re: [1.1.9] Factorio Crashing with 1.0.0 blueprint-storage

Post by kovarex »

Thanks for the report, this is a common crash and a hotfix in form of 1.1.10 is already being constructed.

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