[Oxyd] [1.1.6] Crash (PathFindAlgorithm check fails)
Posted: Fri Dec 18, 2020 6:23 pm
I have over a dozen mods loaded, all updated to the latest version. Running Factorio 1.X latest which shows installed content release date: Dec 14, 2020 at 2:59 pm.
Game crashes about once an hour after having played this map for over 5 hours. Frequency is increasing and this latest crash crashed within ten minutes of loading. I have not rebooted between rerunning the game. I'm flying around with a Black JetPack shooting biters nests with a dozen or more lasers. The game has crashed about eight times today already.
I posted here:
https://steamcommunity.com/app/427520/d ... 805868819/
Asked if the same error showed up in multiple files:
Do all the crash logs have the same error
"Error PathFindAlgorithm.cpp:980: newChunkComponent->component != ChunkComponent::noComponent || newChunkComponent->chunk == this->mapPositionToChunkPosition(current.position) was not true"
Answer is YES they show up in the second crash in addition to the prior one.
I just retested without using the JetPack, reloaded, jumped into the Spidertron, it went a few minutes, then crashes, this is in log #2.
Game crashes about once an hour after having played this map for over 5 hours. Frequency is increasing and this latest crash crashed within ten minutes of loading. I have not rebooted between rerunning the game. I'm flying around with a Black JetPack shooting biters nests with a dozen or more lasers. The game has crashed about eight times today already.
I posted here:
https://steamcommunity.com/app/427520/d ... 805868819/
Asked if the same error showed up in multiple files:
Do all the crash logs have the same error
"Error PathFindAlgorithm.cpp:980: newChunkComponent->component != ChunkComponent::noComponent || newChunkComponent->chunk == this->mapPositionToChunkPosition(current.position) was not true"
Answer is YES they show up in the second crash in addition to the prior one.
I just retested without using the JetPack, reloaded, jumped into the Spidertron, it went a few minutes, then crashes, this is in log #2.
Code: Select all
0.003 2020-12-17 18:06:56; Factorio 1.1.6 (build 57355, win64, steam)
0.003 Operating system: Windows 10 (version 2004)
0.005 Program arguments: "E:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.005 Read data path: E:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.005 Write data path: C:/Users/Vinnie/AppData/Roaming/Factorio [24055/475894MB]
0.005 Binaries path: E:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.030 System info: [CPU: AMD Athlon(tm) X4 860K Quad Core Processor, 4 cores, RAM: 6224/16329 MB, page: 12321/22143 MB, virtual: 4327/134217727 MB, extended virtual: 0 MB]
0.031 Display options: [FullScreen: 1] [VSync: 1] [UIScale: custom (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
0.047 Available displays: 2
0.047 [0]: \\.\DISPLAY1 - AMD Radeon (TM) R9 380 Series {0x80005, [0,0], 2560x1440, 32bit, 60Hz}
0.048 [1]: \\.\DISPLAY2 - AMD Radeon (TM) R9 380 Series {0x80001, [-1920,475], 1920x1080, 32bit, 60Hz}
0.169 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.171 Verbose GraphicsInterfaceDX11.cpp:263: DXGI 1.5 detected, Allow tearing is supported
0.176 Adapter [0]: AMD Radeon (TM) R9 380 Series {1002-6939} (27.20.14501.18003)
0.179 Adapter [1]: Microsoft Basic Render Driver {1414-8c} (10.0.19041.546)
0.406 Initialised Direct3D[0]: AMD Radeon (TM) R9 380 Series; id: 1002-6939; driver: aticfx64.dll 27.20.14501.18003
0.406 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
0.406 [Local Video Memory] Budget: 3460MB, CurrentUsage: 0MB, Reservation: 0/1831MB
0.406 [Non-Local Vid.Mem.] Budget: 7500MB, CurrentUsage: 0MB, Reservation: 0/3878MB
0.406 Tiled resources: Tier 2
0.406 Unified Memory Architecture: No
0.406 BGR 565 Supported: Yes
0.406 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.407 Graphics settings preset: very-high
0.407 Dedicated video memory size 4071 MB
0.495 Verbose PipelineStateObject.cpp:85: Time to load shaders: 0.087298 seconds.
0.514 Desktop composition is active.
0.514 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality] [Color: 32bit]
0.514 [Max threads (load/render): 32/4] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
1.346 Verbose PipelineStateObject.cpp:77: Time to load shaders in background: 0.849014 seconds.
1.566 DSound: Starting _dsound_update thread
1.566 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear
1.576 DSound: Enter _dsound_update; tid=15136
1.855 Error ModManager.cpp:909: Mod package read error. File C:/Users/Vinnie/AppData/Roaming/Factorio/mods/mods.zip/info.json not found
1.862 Loading mod settings miniloader 1.13.0 (settings.lua)
1.862 Loading mod settings even-distribution 1.0.1 (settings.lua)
1.862 Loading mod settings far-reach 1.1.0 (settings.lua)
1.863 Loading mod settings Fill4Me 0.10.0 (settings.lua)
1.863 Loading mod settings flib 0.6.0 (settings.lua)
1.863 Loading mod settings informatron 0.2.1 (settings.lua)
1.863 Loading mod settings jetpack 0.2.5 (settings.lua)
1.864 Loading mod settings Mining_Drones 1.0.0 (settings.lua)
1.864 Loading mod settings Squeak Through 1.8.1 (settings.lua)
1.864 Loading mod settings themightygugi_longreach 2.1.1 (settings.lua)
1.864 Loading mod settings ammo-loader 1.1.2 (settings.lua)
1.865 Loading mod settings LoaderRedux 1.7.1 (settings.lua)
1.869 Loading mod core 0.0.0 (data.lua)
2.074 Loading mod base 1.1.6 (data.lua)
2.797 Loading mod miniloader 1.13.0 (data.lua)
3.183 Loading mod Early-3x3-Electric-Furnaces 0.2.0 (data.lua)
3.642 Loading mod even-distribution 1.0.1 (data.lua)
4.052 Loading mod Fill4Me 0.10.0 (data.lua)
4.402 Loading mod flib 0.6.0 (data.lua)
4.769 Loading mod informatron 0.2.1 (data.lua)
5.104 Loading mod jetpack 0.2.5 (data.lua)
5.452 Loading mod MaxRateCalculator 3.4.48 (data.lua)
5.748 Loading mod Mining_Drones 1.0.0 (data.lua)
6.086 Loading mod ammo-loader 1.1.2 (data.lua)
6.375 Loading mod LoaderRedux 1.7.1 (data.lua)
6.660 Loading mod base 1.1.6 (data-updates.lua)
6.929 Loading mod miniloader 1.13.0 (data-updates.lua)
7.548 Loading mod Squeak Through 1.8.1 (data-updates.lua)
8.130 Loading mod ammo-loader 1.1.2 (data-updates.lua)
8.602 Loading mod jetpack 0.2.5 (data-final-fixes.lua)
9.147 Loading mod Mining_Drones 1.0.0 (data-final-fixes.lua)
10.219 Loading mod ammo-loader 1.1.2 (data-final-fixes.lua)
10.570 Loading mod LoaderRedux 1.7.1 (data-final-fixes.lua)
10.953 Checksum for core: 707333919
10.953 Checksum of base: 2570609689
10.953 Checksum of miniloader: 4161913259
10.953 Checksum of Early-3x3-Electric-Furnaces: 3351012746
10.953 Checksum of even-distribution: 437213863
10.953 Checksum of far-reach: 1707614877
10.953 Checksum of Fill4Me: 4197572416
10.953 Checksum of flib: 4009033974
10.953 Checksum of informatron: 289324318
10.953 Checksum of jetpack: 1230779129
10.953 Checksum of MaxRateCalculator: 2275685544
10.953 Checksum of Mining_Drones: 4272701697
10.953 Checksum of Squeak Through: 2042158127
10.953 Checksum of themightygugi_longreach: 4166194110
10.953 Checksum of WhereIsMyBody: 0
10.953 Checksum of ammo-loader: 2280431276
10.953 Checksum of LoaderRedux: 1406448609
11.611 Difficulty normal: Technology prerequisite 'advanced-electronics' on 'jetpack-2' is redundant as 'jetpack-1' already contains it in its prerequisite tree.
11.611 Difficulty normal: Technology prerequisite 'advanced-electronics' on 'jetpack-2' is redundant as 'electric-engine' already contains it in its prerequisite tree.
11.611 Difficulty normal: Technology prerequisite 'advanced-electronics-2' on 'jetpack-3' is redundant as 'utility-science-pack' already contains it in its prerequisite tree.
11.611 Difficulty normal: Technology prerequisite 'low-density-structure' on 'jetpack-3' is redundant as 'utility-science-pack' already contains it in its prerequisite tree.
11.611 Difficulty normal: Technology prerequisite 'speed-module-3' on 'jetpack-4' is redundant as 'space-science-pack' already contains it in its prerequisite tree.
11.611 Difficulty expensive: Technology prerequisite 'advanced-electronics' on 'jetpack-2' is redundant as 'jetpack-1' already contains it in its prerequisite tree.
11.611 Difficulty expensive: Technology prerequisite 'advanced-electronics' on 'jetpack-2' is redundant as 'electric-engine' already contains it in its prerequisite tree.
11.611 Difficulty expensive: Technology prerequisite 'advanced-electronics-2' on 'jetpack-3' is redundant as 'utility-science-pack' already contains it in its prerequisite tree.
11.611 Difficulty expensive: Technology prerequisite 'low-density-structure' on 'jetpack-3' is redundant as 'utility-science-pack' already contains it in its prerequisite tree.
11.611 Difficulty expensive: Technology prerequisite 'speed-module-3' on 'jetpack-4' is redundant as 'space-science-pack' already contains it in its prerequisite tree.
11.615 Prototype list checksum: 1668875911
11.626 Verbose ModManager.cpp:557: Time to load mods: 9.8022
11.777 Loading sounds...
11.977 Info PlayerData.cpp:72: Local player-data.json unavailable
11.977 Info PlayerData.cpp:75: Cloud player-data.json available, timestamp 1608245523
12.431 Initial atlas bitmap size is 16384
12.562 Created atlas bitmap 16384x16368 [none]
12.574 Created atlas bitmap 16384x13096 [none]
12.575 Created atlas bitmap 8192x4208 [decal]
12.577 Created atlas bitmap 16384x5568 [low-object, linear-minification]
12.577 Created atlas bitmap 8192x4480 [mipmap, linear-minification, linear-magnification, linear-mip-level]
12.578 Created atlas bitmap 16384x6064 [terrain, mipmap, linear-minification, linear-mip-level]
12.579 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
12.579 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification]
12.579 Created atlas bitmap 4096x3104 [mipmap]
12.580 Created atlas bitmap 8192x2448 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
12.581 Created atlas bitmap 8192x1496 [alpha-mask]
12.595 Created atlas bitmap 16384x14780 [shadow, linear-magnification, alpha-mask]
12.596 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
12.596 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
12.606 Verbose TextureProcessor.cpp:1139: GPU accelerated compression test: Time 9.399 ms; YCoCg_DXT PSNR: 35.83, BC3 PSNR: 33.82
12.606 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
15.316 Parallel Sprite Loader initialized (threads: 3)
15.361 Warning! Sprite at {0,0; 216x216} from __Mining_Drones__/data/entities/mining_depot/depot-icon.png is defined with 4 mipmap levels, but level 1 is expected to be at {216,0; 108x108} which is out of bounds of the source image.
15.366 Warning! Sprite at {0,0; 64x64} from __ammo-loader__/graphics/icon/chest.png is defined with 4 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image.
15.367 Warning! Sprite at {0,0; 64x64} from __ammo-loader__/graphics/icon/chest_b.png is defined with 4 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image.
15.367 Warning! Sprite at {0,0; 64x64} from __ammo-loader__/graphics/icon/chest_r.png is defined with 4 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image.
15.367 Warning! Sprite at {0,0; 64x64} from __ammo-loader__/graphics/icon/chest_y.png is defined with 4 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image.
50.315 Warning! Sprite at {0,0; 64x64} from __jetpack__/graphics/icons/jetpack-1.png is defined with 4 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image.
50.315 Warning! Sprite at {0,0; 64x64} from __jetpack__/graphics/icons/jetpack-2.png is defined with 4 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image.
50.316 Warning! Sprite at {0,0; 64x64} from __jetpack__/graphics/icons/jetpack-3.png is defined with 4 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image.
50.316 Warning! Sprite at {0,0; 64x64} from __jetpack__/graphics/icons/jetpack-4.png is defined with 4 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image.
50.436 Sprites loaded
50.453 Generated mipmaps (4) for atlas [3] of size 16384x5568
50.465 Generated mipmaps (3) for atlas [4] of size 8192x4480
50.477 Generated mipmaps (3) for atlas [5] of size 16384x6064
50.489 Generated mipmaps (3) for atlas [6] of size 4096x3216
50.501 Generated mipmaps (3) for atlas [7] of size 4096x1856
50.581 Generated mipmaps (3) for atlas [8] of size 4096x3104
50.593 Generated mipmaps (5) for atlas [9] of size 8192x2448
50.606 Generated mipmaps (3) for atlas [12] of size 8192x2352
50.621 Custom mipmaps uploaded.
50.622 Verbose AtlasSystem.cpp:945: Atlas memory size: 1234.31MB; 0.00MB (virtual)
50.622 Verbose AtlasSystem.cpp:946: Size of sprites outside of atlas: 0.13MB
50.642 Custom inputs active: 14
51.138 Factorio initialised
51.138 Discord overlay detected (DiscordHook64.dll)
51.216 Steam Storage Quota: 3780/4768
51.218 Verbose SteamContext.cpp:596: SteamUserStats initialized.
69.701 Loading map C:\Users\Vinnie\AppData\Roaming\Factorio\saves\_autosave1.zip: 22473642 bytes.
69.898 Loading level.dat: 59287207 bytes.
69.907 Info Scenario.cpp:196: Map version 1.1.6-4
71.363 Verbose Scenario.cpp:240: Loading level.dat finished: 1.454929 seconds.
72.593 Verbose BlueprintLibrary.cpp:66: Loaded external blueprint storage: playerIndex=0, nextRecordID=1980, timestamp=1608224029, records={{{index=0}{contents=
...
72.594 Verbose Scenario.cpp:321: Entities setup finished: 1.231787 seconds.
72.595 Loading script.dat: 3691690 bytes.
72.607 Checksum for script C:/Users/Vinnie/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2034098789
72.613 Checksum for script __miniloader__/control.lua: 2937844580
72.615 Script @__even-distribution__/framework.lua:72: 0 [ED] Initializing framework... DEBUG = false
72.615 Script @__even-distribution__/framework.lua:72: 0 [ED] Registering custom scripts...
72.615 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: metatables
72.615 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: util
72.616 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: helpers
72.617 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: setup
72.618 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: visuals
72.619 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: gui-tools
72.620 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: drag
72.621 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: cleanup
72.622 Script @__even-distribution__/framework.lua:72: 0 [ED] GUI-Script: settings-gui
72.624 Script @__even-distribution__/framework.lua:72: 0 [ED] Registering default event handlers...
72.624 Script @__even-distribution__/framework.lua:72: 0 [ED] Registering custom inputs...
72.624 Script @__even-distribution__/framework.lua:72: 0 [ED] Input: inventory-cleanup event: on_inventory_cleanup
72.624 Script @__even-distribution__/framework.lua:72: 0 [ED] Input: fast-entity-transfer-hook event: on_fast_entity_transfer_hook
72.624 Script @__even-distribution__/framework.lua:72: 0 [ED] Input: fast-entity-split-hook event: on_fast_entity_split_hook
72.626 Script @__even-distribution__/framework.lua:72: 0 [ED] Successfully initialized
72.626 Checksum for script __even-distribution__/control.lua: 1109893683
72.627 Checksum for script __far-reach__/control.lua: 3500281630
72.636 Checksum for script __Fill4Me__/control.lua: 921101258
72.639 Checksum for script __informatron__/control.lua: 1487919689
72.644 Checksum for script __jetpack__/control.lua: 233632532
72.649 Checksum for script __MaxRateCalculator__/control.lua: 1592920920
72.658 Checksum for script __Mining_Drones__/control.lua: 3421968168
72.660 Checksum for script __themightygugi_longreach__/control.lua: 1794606367
72.664 Checksum for script __WhereIsMyBody__/control.lua: 328464490
72.693 Checksum for script __ammo-loader__/control.lua: 837474770
72.696 Checksum for script __LoaderRedux__/control.lua: 828027912
73.690 Verbose Scenario.cpp:369: Map setup finished: 3.989255 seconds.
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-akdbrh\src\ai\pathfindalgorithm.cpp (979): PathFindAlgorithm::expandBaseNode
c:\cygwin64\tmp\factorio-build-akdbrh\src\ai\pathfindalgorithm.cpp (557): PathFindAlgorithm::baseSearch
c:\cygwin64\tmp\factorio-build-akdbrh\src\ai\pathfindalgorithm.cpp (405): PathFindAlgorithm::update
c:\cygwin64\tmp\factorio-build-akdbrh\src\ai\pathfinder.cpp (404): PathFinder::update
c:\cygwin64\tmp\factorio-build-akdbrh\src\surface\surface.cpp (1592): Surface::update
c:\cygwin64\tmp\factorio-build-akdbrh\src\map\map.cpp (1543): Map::updateEntities
c:\cygwin64\tmp\factorio-build-akdbrh\src\game.cpp (208): Game::update
c:\cygwin64\tmp\factorio-build-akdbrh\src\scenario\scenario.cpp (1254): Scenario::update
c:\cygwin64\tmp\factorio-build-akdbrh\src\scenario\scenario.cpp (1145): Scenario::updateStep
c:\cygwin64\tmp\factorio-build-akdbrh\src\mainloop.cpp (1250): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-build-akdbrh\src\mainloop.cpp (1115): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-build-akdbrh\src\util\workerthread.cpp (49): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl RouterBase::*)(void),ServerRouter *>,std::default_delete<std::tuple<void (__cdecl RouterBase::*)(void),ServerRouter *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFD1E17034)
00007FFFD1E17034 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFD321D0D1)
00007FFFD321D0D1 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
193.383 Error PathFindAlgorithm.cpp:980: newChunkComponent->component != ChunkComponent::noComponent || newChunkComponent->chunk == this->mapPositionToChunkPosition(current.position) was not true
Logger::writeStacktrace skipped.
193.383 Error CrashHandler.cpp:189: Map tick at moment of crash: 3030506
193.383 E:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe
193.383 C:\WINDOWS\SYSTEM32\ntdll.dll
193.383 C:\WINDOWS\System32\KERNEL32.DLL
193.383 C:\WINDOWS\System32\KERNELBASE.dll
193.383 C:\WINDOWS\System32\WLDAP32.dll
193.383 C:\WINDOWS\System32\ucrtbase.dll
193.383 C:\WINDOWS\System32\GDI32.dll
193.383 E:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\steam_api64.dll
193.383 C:\WINDOWS\System32\win32u.dll
193.383 C:\WINDOWS\System32\ADVAPI32.dll
193.383 C:\WINDOWS\System32\gdi32full.dll
193.383 C:\WINDOWS\System32\msvcrt.dll
193.383 C:\WINDOWS\System32\msvcp_win.dll
193.383 C:\WINDOWS\System32\sechost.dll
193.384 C:\WINDOWS\System32\USER32.dll
193.384 C:\WINDOWS\System32\RPCRT4.dll
193.384 C:\WINDOWS\System32\ole32.dll
193.384 C:\WINDOWS\System32\combase.dll
193.384 C:\WINDOWS\System32\SHELL32.dll
193.384 C:\WINDOWS\System32\PSAPI.DLL
193.384 C:\WINDOWS\System32\SHLWAPI.dll
193.384 C:\WINDOWS\System32\IMM32.dll
193.384 C:\WINDOWS\System32\OLEAUT32.dll
193.384 C:\WINDOWS\System32\WS2_32.dll
193.384 C:\WINDOWS\System32\CRYPT32.dll
193.384 C:\WINDOWS\System32\WINTRUST.dll
193.384 C:\WINDOWS\System32\imagehlp.dll
193.384 C:\WINDOWS\SYSTEM32\WINMM.dll
193.384 C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.685_none_faeca4db76168538\gdiplus.dll
193.384 C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
193.384 C:\WINDOWS\SYSTEM32\DSOUND.dll
193.384 C:\WINDOWS\SYSTEM32\VERSION.dll
193.384 C:\WINDOWS\SYSTEM32\powrprof.dll
193.384 C:\WINDOWS\SYSTEM32\winmmbase.dll
193.384 C:\WINDOWS\SYSTEM32\UMPDC.dll
193.384 C:\WINDOWS\SYSTEM32\MSASN1.dll
193.384 C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
193.384 C:\WINDOWS\SYSTEM32\windows.storage.dll
193.384 C:\WINDOWS\SYSTEM32\Wldp.dll
193.384 C:\WINDOWS\System32\SHCORE.dll
193.384 C:\WINDOWS\SYSTEM32\profapi.dll
193.384 C:\WINDOWS\SYSTEM32\kernel.appcore.dll
193.384 C:\Program Files (x86)\Steam\steamclient64.dll
193.384 C:\WINDOWS\System32\SETUPAPI.dll
193.384 C:\WINDOWS\System32\bcrypt.dll
193.384 C:\Program Files (x86)\Steam\vstdlib_s64.dll
193.384 C:\Program Files (x86)\Steam\tier0_s64.dll
193.384 C:\WINDOWS\SYSTEM32\MSWSOCK.dll
193.384 C:\WINDOWS\SYSTEM32\Secur32.dll
193.385 C:\WINDOWS\SYSTEM32\SSPICLI.DLL
193.385 C:\WINDOWS\System32\cfgmgr32.dll
193.385 C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
193.385 C:\WINDOWS\System32\bcryptPrimitives.dll
193.385 C:\WINDOWS\system32\uxtheme.dll
193.385 C:\WINDOWS\SYSTEM32\dxgi.dll
193.385 C:\WINDOWS\SYSTEM32\d3d11.dll
193.385 C:\WINDOWS\SYSTEM32\d3d9.dll
193.385 C:\WINDOWS\SYSTEM32\dwmapi.dll
193.385 C:\WINDOWS\SYSTEM32\d3dcompiler_47.dll
193.385 C:\WINDOWS\SYSTEM32\CRYPTSP.dll
193.385 C:\WINDOWS\System32\MSCTF.dll
193.385 C:\WINDOWS\SYSTEM32\textinputframework.dll
193.385 C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
193.385 C:\WINDOWS\SYSTEM32\CoreMessaging.dll
193.385 C:\WINDOWS\SYSTEM32\wintypes.dll
193.385 C:\WINDOWS\SYSTEM32\ntmarta.dll
193.385 C:\WINDOWS\System32\clbcatq.dll
193.385 C:\WINDOWS\system32\explorerframe.dll
193.385 C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
193.386 C:\WINDOWS\System32\DriverStore\FileRepository\u0361134.inf_amd64_a6c18d8d6a47cb97\B361196\aticfx64.dll
193.386 C:\WINDOWS\System32\DriverStore\FileRepository\u0361134.inf_amd64_a6c18d8d6a47cb97\B361196\atiuxp64.dll
193.386 C:\WINDOWS\System32\DriverStore\FileRepository\u0361134.inf_amd64_a6c18d8d6a47cb97\B361196\atidxx64.dll
193.386 C:\WINDOWS\SYSTEM32\apphelp.dll
193.386 C:\WINDOWS\SYSTEM32\amdihk64.dll
193.386 C:\WINDOWS\SYSTEM32\dxcore.dll
193.386 C:\WINDOWS\SYSTEM32\D3DSCache.dll
193.386 C:\WINDOWS\SYSTEM32\USERENV.dll
193.386 C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
193.386 C:\WINDOWS\SYSTEM32\dcomp.dll
193.386 C:\WINDOWS\System32\MMDevApi.dll
193.386 C:\WINDOWS\System32\DEVOBJ.dll
193.386 C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
193.386 C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
193.386 C:\Windows\System32\Windows.UI.dll
193.386 C:\Windows\System32\WindowManagementAPI.dll
193.386 C:\Windows\System32\InputHost.dll
193.386 C:\Windows\System32\PROPSYS.dll
193.386 C:\WINDOWS\SYSTEM32\avrt.dll
193.386 C:\Users\Vinnie\AppData\Roaming\discord\0.0.309\modules\discord_hook\8b924eba0b9\DiscordHook64.dll
193.386 C:\WINDOWS\SYSTEM32\mscms.dll
193.386 C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
193.386 C:\WINDOWS\SYSTEM32\icm32.dll
193.386 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
206.404 Uploading log file
206.632 Error CrashHandler.cpp:258: Heap validation: success.
206.635 Creating crash dump.
207.146 CrashDump success