[boskid][1.1.0] Crash when loading a modded save (Error TransportLineGroup.cpp:44: members.count(related) was not true)
Posted: Tue Nov 24, 2020 9:05 pm
I just updated from 1.0.0 to 1.1.0 and the game crashes reproducibly when I try to load my SeaBlock save file. (I click Continue in main menu)
Edit: In the mods menu all mods except Base mod are marked as "incompatible with current version of the game". But I guess it still should not crash on trying to load the save.
Edit: In the mods menu all mods except Base mod are marked as "incompatible with current version of the game". But I guess it still should not crash on trying to load the save.